Difference between revisions of "Hraolao (world)"
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{{World summary |name= Hraolao |trade=Ag Pi}} | {{World summary |name= Hraolao |trade=Ag Pi}} | ||
{{World summary AsSc|sector= Afawahisa |subsector=Htaoeasee}} | {{World summary AsSc|sector= Afawahisa |subsector=Htaoeasee}} | ||
| + | {{World summary comment|trade=Lt}} | ||
{{World summary bases|bases=R}} | {{World summary bases|bases=R}} | ||
Revision as of 13:40, 24 December 2024
| Hraolao/Htaoeasee (Afawahisa 0134) | |||||||||||||||||||||||||
| Classic Era (1116) | C676734-3
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G3 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
style="width: 220px; height: 250px;"
Jump map from Travellermap.com [1]
Hraolao is an agricultural world with the potential to become an industrial power.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- As a preindustrial world, this planet cannot yet manufacture enough high-technology resources to support a modern, star-faring society. Having to import many manufactured and high tech goods drives the price up for these items at this world.
- This world is part of the Aslan Hierate, as a world where multiple clans have split control of the planet, in the Htaoeasee Subsector of Afawahisa Sector.
- This is a "low technology" world with technology competencies well below standard for Charted Space.
- This world has an Aslan Clan Base, which may combine the features of an army base for ground forces, a scout base, or even a naval base for starships.
Description (Astrography & Planetology)
No information yet available.
History & Background (Dossier)
No information yet available.
Urbanization
Aslan architecture tends to the organic and the rounded. They favour artistry over efficiency in the design of their buildings -- every Aslan structure is different. Even in mass-produced housing, residents will strive to make their territory uniquely theirs.
- Since Aslan descend from predators and enjoy open terrain, their buildings often feature both open rooms of great size and a number of concealed rooms, balconies, hidden passageways and hideaways.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), . (named but no further data)
- MegaTraveller Solomani & Aslan (dotmap provided)
- Author & Contributor: Jo Grant of CORE (generated data)
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com