Difference between revisions of "Rodgers class Skiff"

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In the [[Unofficial (world)]] system, this class is popular among [[Adventures, Adventurers in the Unofficial System]]
 
In the [[Unofficial (world)]] system, this class is popular among [[Adventures, Adventurers in the Unofficial System]]
  
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=== Image Repository ===
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No information yet available.
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=== General Description & Deck Plans ===
 
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Buck Jolly Rodger's Class, Pirate Skiff
 
Buck Jolly Rodger's Class, Pirate Skiff

Revision as of 21:20, 22 September 2019

TBD class Attack Boat
Wiki Navy.png
TBD
Type: X X
Category ACS
Size X Tons
Hull Configuration TBD Hull
Streamlining Unstreamlined Hull
Tech Level TL–x
Engineering
Computer Model/TBD
Jump J-X
Maneuver X G
Armaments
Hardpoints X
Accommodations
Staterooms 0
Personnel
Crew X
    Officers X
    Enlisted X
    Marines X
High/Mid Passengers 0
Payload
Cargo X Tons
Fuel tank 0 Tons
Construction
Origin Third Imperium
Year Operational Unknown
End of Service Still in active service.
Price
Cost MCrX
Architect fee MCrRonald B. Kline, Jr.
Statistics
Images
Blueprint No
Illustration No
Source
Also see Cruiser
Canon Published, fan design
Era 1105
Reference Fan: Ronald B. Kline, Jr.
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance.

The TBD class Battleship is a heavy warship.

Description (Specifications)

In the Unofficial (world) system, this class is popular among Adventures, Adventurers in the Unofficial System

Image Repository

No information yet available.

General Description & Deck Plans

Buck Jolly Rodger's Class, Pirate Skiff
FR-0102511-010000-10001-0 MCr. 19.35  20tons
1 (sand caster), 1 pulse laser, 1 missile rack battery
Crew 4 pilot, gunner, 2 marines bridge +2 couches, 2 small craft staterooms TL-7
Cargo: 3 tons, Fuel: 1 ton, EP: 1, Agility: 0   
Fuel Treatment: Fuel Scoops  
Architects Fee: MCr 0.194   Cost in Quantity: MCr 15.48

This is a surplus impounded vessel, a captured and re-flagged pirate ship. It has 2G's acceleration and a powerful factor 5 thorium fission reactor coupled with solar panels, a fuel cell and batteries which combine to produce 500MW which is just enough to power the laser pulsar in combat. It is modest with a spin habitat with one small craft stateroom in each end. The flight crew have one end and the two marines share the other. There is a three ton cargo bay.

Weapons: The rocket launcher has three ready missiles and storage for nine more in a magazine. The three ready loads are a probe, a HE dog fight missile with IR seeker, and a thermo nuclear Mk 48 ship killer torpedo, with radio link command guidance and optical terminal homing and home on jammer options.

The LADAR and laser communication array are fused with the multi-task CLAWS (complete, long axis weapons system) the laser array can be over powered and used as a single pulse weapon battery. This can be used for point defense against missiles with the appropriate software loaded in the model 1 computer. 2/4 maneuver, target, launch

The counter measures launcher has a water canister effective against laser and missiles, a IR nova flare cartridge, chaff/window canister for foiling targeting radars, and an ECM pod for decoying and jamming active seeking missiles.

Your mission is to capture enemy base/outpost and re-flag it. Colonization Assets