Difference between revisions of "Concord Subsector"
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| − | {{InfoboxSubsectorSimple|name= Concord | + | {{InfoboxSubsectorSimple|name=Concord |
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|sector= Solomani Rim | |sector= Solomani Rim | ||
|capital= ? | |capital= ? | ||
| − | |position= | + | |position= C}} |
'''Concord subsector''' in the [[Solomani Rim Sector]] takes its name from the [[Easter Concord]], a stable confederation centered on this area during the [[Long Night]]. The Easter Concord was a mutual defense union (with its capital at [[Easter (world)|Easter]]) which grew into a trade and commerce union as well. It remained a secure bastion of civilization throughout the Long Night, being formally dissolved only upon its admission into the [[Third Imperium]] in 426. | '''Concord subsector''' in the [[Solomani Rim Sector]] takes its name from the [[Easter Concord]], a stable confederation centered on this area during the [[Long Night]]. The Easter Concord was a mutual defense union (with its capital at [[Easter (world)|Easter]]) which grew into a trade and commerce union as well. It remained a secure bastion of civilization throughout the Long Night, being formally dissolved only upon its admission into the [[Third Imperium]] in 426. | ||
Revision as of 02:34, 5 April 2007
| Concord Subsector | |||||||
|---|---|---|---|---|---|---|---|
| |||||||
| No. of Stars | 25 | ||||||
| Majority Control | Imperium - 100% | ||||||
| Secondary Control | - % | ||||||
| Subsector | C | ||||||
| Sector | Solomani Rim | ||||||
| Capital | ? | ||||||
Concord subsector in the Solomani Rim Sector takes its name from the Easter Concord, a stable confederation centered on this area during the Long Night. The Easter Concord was a mutual defense union (with its capital at Easter) which grew into a trade and commerce union as well. It remained a secure bastion of civilization throughout the Long Night, being formally dissolved only upon its admission into the Third Imperium in 426.
In 1095, the two major powers on Xiwa resorted to nuclear weapons during a confrontation. Many city domes were breached and over 80% of the population died before Imperial Marines could intervene. Most of the surviving population lives in scattered small settlements far from the old cities. With its old governmental apparatus shattered, Xiwa remains under Imperial military government.
The Concord Subsector had an estimated population in 1117 of approximately 81.88 billion. Its highest population was 23.6 billion at Mudge, and its highest tech level was 15 at Shazam, Easter, Yeremyh, Khiirshag, Ikaakur, Ephemir, Nasu.
Charuth (Concord) Subsector: The Charuth Subsector has an estimated population in 1202 of approximately 18.71 billion, a decline of 77 percent its Pre-Collapse population. Its highest population is 6.41 billion at Charuth, and its highest tech level is 9 also at Charuth.
Subsector Map
_______ _______ _______ _______ / \ / \ / \ / \ / \ / A o \ / \ / \ / \_______/ ( @ ) \_______/ \_______/ \_______ \ / \ / \ / \ / \ \ / \Eshellim / A \ / \ / \ \_______/ \_______/ @ \_______/ \_______/ \ / \ / \ / \ / \ / / \ / \ Hiroshi / B \ / \ / / \_______/ \_______/ ::: \_______/ \_______/ \ / \ / \ / \ / \ \ / A o \ / \ Jackoyo / \ / A \ \_______/ ( @ ) \_______/ \_______/ \_______/ @ \ / \ / \ / \ / \ / / \ EASTER / \ / \ / A o \ESTIGRRIBIA / \_______/ \_______/ \_______/ ^ @ \_______/ \ / \ / \ / \ / \ \ / \ / \ / \ZAPUUSHAR/ C o \ \_______/ \_______/ \_______/ \_______/ O \ / \ / \ / \ / \ / / \ / \ / B o \ / \Mushiddun/ / \_______/ \_______/ @ \_______/ \_______/ \ / \ / \ / \ / \ \ / A o \ / A o \ Sishera / \ / \ \_______/ O \_______/ @ \_______/ \_______/ \ / \ / \ / \ / \ / / C o \ Yeremyh / \ CHARUTH / * A o \ / \ / / @ \_______/ \_______/ @ \_______/ \_______/ \ / \ / \ / \ / \ \ Shazam / \ / \GUNASHNAN/ A o \ / C o \ \_______/ \_______/ \_______/ ( @ ) \_______/ @ \ / \ / \ / \ / \ / / \ / \ / B \ IKAAKUR / \ Nasu / / \_______/ \_______/ O \_______/ \_______/ \ / \ / \ / \ / \ \ / \ / \ Ogier / \ / C o \ \_______/ \_______/ \_______/ \_______/ @ \ / \ / \ / \ / \ / / B o \ / \ / \ / \ Inidu / / @ \_______/ \_______/ \_______/ \_______/ \ / \ / \ / \ / \ \Mekashish/ \ / \ / \ / B o \ \_______/ \_______/ \_______/ \_______/ ::: \ / \ / \ / \ / \ / / \ / \ / \ / A o \ CAMBRIA / / \_______/ \_______/ \_______/ @ \_______/ \ / \ / \ / \ / \ \ / \ / \ / \ EPHEMIR / C o \ \_______/ \_______/ \_______/ \_______/ ( O ) \ / \ / \ / \ / \ / / \ / B o \ / * A o \ / \ Xiwa / / \_______/ O \_______/ @ \_______/ \_______/ \ / \ / \ / \ / \ \ / \ASPIDISTRA \ Elusis / \ / \ \_______/ \_______/ \_______/ \_______/ \ / \ / \ / \ / \ / / A o \ / A o \ / \ / \ / / @ \_______/ @ \_______/ \_______/ \_______/ \ / \ / \ / \ / \ \ MUDGE / \Nuugashur/ # A o \ / \ / \ \_______/ \_______/ @ \_______/ \_______/ \ \ / \ / \ / \ / \ / \KHIIRSHAG/ \ / \ / \_______/ \_______/ \_______/ \_______/
- Solomani (Alien Module 6)
- The Solomani Rim (Supplement 10)
- GURPS Traveller: Rim of Fire: The Solomani Rim Sourcebook
- The Zhodani Base