Difference between revisions of "Dinzur (world)"
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== Astrography and planetology == | == Astrography and planetology == | ||
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{{SyMain}} | {{SyMain}} | ||
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== History and background == | == History and background == | ||
| − | Dinzur remained uncolonized until [[766]] when the [[Imperial Navy]] decided to build a research station on its surface. Its primary function remains research into [[starship]] fuel | + | Dinzur remained uncolonized until [[766]] when the [[Imperial Navy]] decided to build a research station on its surface. Its primary function remains research into [[starship]] fuel purification systems. |
However, over the years a small civilian center established itself round the port facilities and Dinzur, almost by chance, took on a secondary role. It quickly grew into Dagudashaag's primary Naval surplus distribution and resale centre. Dinzur deals mainly in uniforms, obsolete hand-held equipment and weapons to authorized civilian | However, over the years a small civilian center established itself round the port facilities and Dinzur, almost by chance, took on a secondary role. It quickly grew into Dagudashaag's primary Naval surplus distribution and resale centre. Dinzur deals mainly in uniforms, obsolete hand-held equipment and weapons to authorized civilian | ||
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[[Category: Rule of Man worlds]] | [[Category: Rule of Man worlds]] | ||
[[Category: Second Imperium worlds]] | [[Category: Second Imperium worlds]] | ||
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{{LEN|T5 Second Survey worlds}} | {{LEN|T5 Second Survey worlds}} | ||
Revision as of 14:47, 23 August 2020
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| See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||||||
| Primary | G9 V | ||||||||||||||||||||||||||||
| Worlds | 15 | ||||||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||||||
| Cultural Details | |||||||||||||||||||||||||||||
| Government | Participating democracy | ||||||||||||||||||||||||||||
| Law Level | Moderate | ||||||||||||||||||||||||||||
| Cultural Extension | 244D | ||||||||||||||||||||||||||||
| Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
| Economic Details | |||||||||||||||||||||||||||||
| Technology Level | 14 | ||||||||||||||||||||||||||||
| Economic Extension | 621+1
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| Importance Extension | 1 | ||||||||||||||||||||||||||||
| Resource Units | 12 | ||||||||||||||||||||||||||||
| GWP (BCr) | 0 | ||||||||||||||||||||||||||||
| World Trade Number | 3.5 | ||||||||||||||||||||||||||||
| Trade Volume (MCr/year) | 350 | ||||||||||||||||||||||||||||
| Starport Details | |||||||||||||||||||||||||||||
| Classification | Class-A | ||||||||||||||||||||||||||||
| Port Size | 3 | ||||||||||||||||||||||||||||
| Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
| Port employees | 25 | ||||||||||||||||||||||||||||
| Port passengers (annual) | 1,000 | ||||||||||||||||||||||||||||
Dinzur is a desert world with a thin tainted atmosphere. The system supports a population of fewer than 10,000 sophonts. This world is a satellite of a gas giant or another planet in the system. This is a high technology world with available technology over the standards for Charted Space. It is a member of Third Imperium in the Gadde Subsector of Dagudashaag Sector and in the Domain of Vland. Dinzur, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Landed Nobility who acts as an Imperial representative to the world. This world has a nearby Imperial Naval Base, capable of handling warships. During the Long Night this world was named Vliir Ge.
Astrography and planetology
Dinzur is a member of the Sylean Main.
History and background
Dinzur remained uncolonized until 766 when the Imperial Navy decided to build a research station on its surface. Its primary function remains research into starship fuel purification systems.
However, over the years a small civilian center established itself round the port facilities and Dinzur, almost by chance, took on a secondary role. It quickly grew into Dagudashaag's primary Naval surplus distribution and resale centre. Dinzur deals mainly in uniforms, obsolete hand-held equipment and weapons to authorized civilian corporations.
References and contributors
- Jae Campbell. "Library Data: Gadde." Signal-GK 06 (1993): 6.
- Marc Miller. First Survey (Imperium Games, 1996), 86.
- Jae Campbell. Encyclopaedia Dagudashaag (Signal-GK, 2017), 91.
- ↑ "Jump Map API" and map location from Travellermap.com