Sentark 4 (world)
| Sentark 4/Core (Core 2416) | |||||||||||||||||||||||||
| Classic Era (1116) | B755596-8
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K2 V M6 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Sentark 4 is an agricultural, nonindustrial, garden world with a near-ideal, utopian environment conducive to most sophonts.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- Its economy and population are rapidly growing and living conditions are expected to moderately rise in the near future.
- It is a member of the Sylean Worlds, a cultural region and full member state of the Third Imperium in the Core Subsector of Core Sector in the Domain of Sylea.
- About 90% of the population is composed of Syleans.
- About 10% of the population is composed of other human and non-human sophonts.
Astrography and planetology
Sentark 4 is a member of the Sylean Main.
History & Background (Dossier)
No information yet available.
World Military
As with all of the Sylean Worlds save Capital and Yirsh Poy, Sentark 4 is demilitarised and has been since the Civil War.
World Law (L)
Sentark 4 has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.
Imperial law is almost completely compatible with the Syleans' Maarist religious law. Sylean marriage customs (which include polygamy and concubinage) are the most likely points of contention. Syleans also come into frequent conflict with strong intellectual-property laws in other Imperial cultures.
World Culture
The major Sylean religion is Maar Zon, centered on the holy book, the Maar Ki Zon.
References & Contributors (Sources)
- Classic Traveller Supplement 8 Library Data (A-M)
- Classic Traveller The Traveller Book
- MegaTraveller Imperial Encyclopedia
- Periodical: MegaTraveller Travellers' Digest No. 8
- Marc Miller's Traveller Milieu 0 Campaign
- Marc Miller's Traveller T4 First Survey
- GURPS Traveller: Nobles
- ↑ "Jump Map API" and map location from Travellermap.com