Wake (world)

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Wake/Khavle (Diaspora 3005)
Classic Era (1116)
A652532-D
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere5 Thin
Hydrographics2 Dry World 20%
Population5 Moderate (300 thousand)
Government3 Self-Perpetuating Oligarchy
Law2 Low Law (no energy weapons)
Tech LevelD Average Stellar (holo data)
Hard Times (1130)
B6525A9-9
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere5 Thin
Hydrographics2 Dry World 20%
Population5 Moderate (00 thousand)
GovernmentA Charismatic Dictator
Law9 High Law (no weapons out of home)
Tech Level9 Early Stellar (fusion)
New Era (1200)
A652532-F
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere5 Thin
Hydrographics2 Dry World 20%
Population5 Moderate (00 thousand)
Government3 Self-Perpetuating Oligarchy
Law2 Low Law (no energy weapons)
Tech LevelF High Stellar (anagathics)
See also UWP
System Details
Primary M2 V
Planetoid Belts 0
Gas Giants 0

Wake is a poor, nonindustrial world.

  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • This world has few prospects for economic development.
  • This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
  • It is a member of the Third Imperium in the Khavle Subsector of Diaspora Sector in the Domain of Sol.
  • This world has an Imperial Naval Base, capable of handling warships.

Description (Astrography & Planetology)[edit]

No information yet available.

Wake has a solitary primary star.
Wake
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M2 V Main Sequence (Dwarf) 0.44 3470 - 3560 0.0565
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0041 0.0197 0.25 - 0.48 0.41 4.1
Orbit #  *  * 1 1 6
Remarks

History & Background[edit]

Wake is one of the two major repair centers for local shipping (the other is Hike), particularly the starships that serve the Khavle Accordment. Some ships make the run up to the A-class starport at Medora, but most stay on the Khavle Main, which cuts through the heart of this subsector. Organized convoys will occasionally undertake the long journey to Delphi and Margaret's Safe, where the wonders of technology may be found and purchased, albeit at exorbitant prices.

Imperial Landed Nobility[edit]

Wake, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.