Vie'eshtaj (world)
| Vie'eshtaj/Abrr (Tienspevnekr 1917) | |||||||||||||||||||||||||
| Classic Era (1116) | D355975-7
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G0 IV | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Vie'eshtaj is a high-population world with a billion or more sophonts in population size.
- It is a member of the Province of Jadlapriants, part of the Zhodani Consulate located in the Abrr Subsector of Tienspevnekr Sector.
Description (Planetology)[edit]
This system is part of the Qadre'idr Main (translated from the Zdetl as Forceful Arm or Forceful Reach).
Stellar Data[edit]
System Data[edit]
No information yet available.
Mainworld Data[edit]
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
History & Background (Dossier)[edit]
No information yet available.
Imperial High (Landed) Nobility[edit]
This planet is deep within Zhodani Consulate territory and as such, has NO imperial nobility of any kind.
World Starport[edit]
Vie'eshtaj has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Vie'eshtaj has a population of 2,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
World Demographics[edit]
Its 2 billion Consulate citizens are mostly Zhodani with some Addaxur. Small communities of Clotho, Droyne and Izdev might be found.
Linguistic Topography[edit]
- Zdetl
- Addaxur language: Minority use
World Technology Level[edit]
Vie'eshtaj possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Government[edit]
Vie'eshtaj has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
The Zhodani Consulate maintains itself through a variety of taxes on goods and services. Each council -- planetary or higher -- has the authority to levy a tax on gross income to support services like hospitals, emergency and transport services, or the Tavrchedl'.
World Military[edit]
World Law[edit]
Three broad categories of crime are recognized by the Zhodani Consulate: inadvertent, incited, and insane. The concept of premeditated crime for personal gain fits under the insane heading.
- Inadvertent crime is an unintentional violation or infraction of the law, resulting from inattention. For minor cases the usual punishment is a small fine.
- Incited crime is an infraction of a law brought about by another, often resulting from an overreaction to inadvertent crime or misfortune. The solution is re-education.
- Insane crime is a general heading for most major crimes against property or individuals.
World Economy[edit]
The currency of the Zhodani Consulate is the Abradlnad.
Trade Data[edit]
No information yet available.
World Culture[edit]
The Zhodani Consulate promotes the belief system of Tavrziansh, Morality's Path.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- GURPS Traveller: Alien Races 1
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com