Sphere Fenix
An unofficial cultural and political region in the core-spinward corner of Crucis Margin Sector. A number of Amber Zone worlds with sophisticated starport infrastructure are the key nodes of this unofficial, somewhat militant, community.
Sphere Fenix (Polity) History & Background[edit]
The worlds that are considered part of Sphere Fenix were original settled by a very diverse group of refugees from the collapsing Rule of Man. After the Long Night, the descendants of these fugitives flourished into a series of mini-states. About 500 Imperial, a series of small but bitter wars broke out. In 724, three surviving states declared peace and met to discuss unification. Though the precise details of governmental structure took over 28 years to develop, Sphere Fenix as a political force dated its birth from that meeting. Though internal unrest has occurred since, overall prosperity continued to increase.
Technical assistance is sometimes received from Imperium military services, and Imperial security is rumored to have great influence on many local worlds. In spite of having fought in no major wars in centuries, military prowess remains high in many Sphere Fenix nations and it has become traditional to serve a term or two as a mercenary in one of the surrounding sectors.
Sphere Fenix (Polity) Military & Intelligence[edit]
Naval Technology: Several facilities at TL-11 (including at Arket and Soluk).
Sphere Fenix (Polity) Sectors & Astrography[edit]
Sphere Fenix (Polity) References & Background[edit]
- Classic Traveller Judges Guild Crucis Margin
- T20 QuikLink Interactive Gateway to Destiny
- External Link: Glimmerdrift Quadrant Wiki
- Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science