Sibikliir (world)
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See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | F4 V | ||||||||||||||||||||||||||||
Worlds | 8 | ||||||||||||||||||||||||||||
Gas Giants | 3 | ||||||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Company or Corporation | ||||||||||||||||||||||||||||
Law Level | Moderate | ||||||||||||||||||||||||||||
Cultural Extension | 3333 | ||||||||||||||||||||||||||||
Army Size (BEs) | 2 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 5 | ||||||||||||||||||||||||||||
Economic Extension | 742-4
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Importance Extension | -2 | ||||||||||||||||||||||||||||
Resource Units | 0 | ||||||||||||||||||||||||||||
GWP (BCr) | 34 | ||||||||||||||||||||||||||||
World Trade Number | 2.5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 0 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-E | ||||||||||||||||||||||||||||
Port Size | 0 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
Port employees | 0 | ||||||||||||||||||||||||||||
Port passengers (annual) | 0 |
Sibikliir is an agricultural world with an ideal environment for producing food from plants, animals, or other forms. The system has a population between 100,000 and 10 million sophonts. It is a member of Third Imperium in the Yogesh Subsector of Empty Quarter Sector and in the Domain of Antares. Sibikliir, as a member world of the Third Imperium, holds the estate of an Imperial knight and the fiefdom of a baron. Both are members of the Imperial Nobility charged with overseeing the world.
Astrography and Planetology[edit]
Part of the Imperial Empty Quarter Main.
History and Background[edit]
Sibikliir was one of the Twin Pillars of Heaven during the First Imperium, acting as the industrial powerhouse for the sector. Only ruins remain now.
Sibikliir and its 'twin' Gimushi (Empty Quarter 1431) successfully repulsed two Vargr ground invasions (- 1730 and -1713 Imperial), but at great cost. The Vargr leadership knew that they would never truly own the sector unless they took down the Twins of Heaven. Gimushi's government, never part of the Glorious Twelve, was willing to accept Vargr rule, but Sibikliir's combative population never would kneel to the dogs. Therefore, the hunting and striker packs in the sector concentrated their forces into a single armada, strong enough to quickly take the world, and overawe remaining human resistance within the sector. However, Sibikliir had pushed its industrial capacity to the limit, bankrupting itself to create a large (if cheaply-built) jump-capable fleet, able to defend both its own system and its sister world of Gimushi. The vague outlines of this building program were known to the Vargr thanks to human informants, but the corsairs, conquistadors and pirate lords underestimated both the scope and the speed of the project.
In the Battle of Sibikliir (363, -1705 Imperial), the unexpected resistance successfully destroyed the troop transports of the invading Vargr, as well as most of the major capital ships. The numerous surviving Vargr were enraged, and retaliated by overwhelming Sibikliir's defences with missile strikes. Cobalt-tipped nukes were extensively used, poisoning the air, land, and water for thousands of years. Even as Sibikliir's defenses were pushed to the breaking point, the Vargr ignored defending ships and focused on smashing every Sibikliir city they saw; when they ran out of missiles, they drove their small vessels into any untouched urban areas at maximum speed, extensively cratering the world. After the last Vargr ship died, the Sibikliir navy rescued as many people as they could, as quickly as they could, relocating them to Gimushi. The now-poisoned world of Sibikliir was abandoned.
The battle marked the death of Sibikliir, but also ended the Vargr war against the Glorious Twelve. Moreover, the destruction of the local Vargr raiding fleets marked the end of the Vargr Pillaging in the rimward Empty Quarter, and the beginning of the end of the Pillaging across Charted Space.
The date is a holiday on many worlds in the Empty Quarter, excepting Vargr-dominated systems and those within the Rukadukaz Republic. Vargr are advised to remain indoors during the festivities.
In the 700’s, private Vargr interests helped pay for the cleanup of Sibikliir.
UWP Listing[edit]
UWP Changes (all dates are Imperial Calendar)
- T20 - 993 - Sibikliir 1430 E544514-5 Ag Ni 123 Im
- CT - 1105 - Sibikliir 1430 E544514-5 Ag Ni 323 Im
- MT - 1125 - Sibikliir 1430 X544510-5 Ag Ni 223 Ou - Outlands
- TNE - 1201 - Sibikliir 1430 X544422-2 Lo Ni 823 Wi
References and Contributors[edit]
- Jason Kemp. "Gamma Quadrant of the Empty Quarter Sector- Yogesh Subsector." Stellar Reaches 01 (2005): 8. - UWP Only
- Jason Kemp. "Sector In Review: Empty Quarter 993." Stellar Reaches 05 (2006): 37. - UWP Only
- Alvin Plummer. "Maps and UWP’S for the Empty Quarter: 993, 1105, 1125, and 1201 Imperial." Stellar Reaches 17 (2011): 16. - UWP Only
- Alvin Plummer. "Hegemony, Republic, Duchy: Part I." Stellar Reaches 10 (2010): 8.
- Alvin Plummer. "Data Dump: Updated Maps and UWPs for the Empty Quarter, 993 and 1105 Imperial." Stellar Reaches 19 (2012): 48. - UWP Only
- World page generated by AB-101
- Data compiled by ’’MIMIC’’ - Minor Imp of the Ministry of Information and Communication
- ↑ "Jump Map API" and map location from Travellermap.com