|Law Level||No law|
|Army Size (BEs)||2|
|World Trade Number||3.5|
|Trade Volume (MCr/year)||498|
|Building Capacity (Tons)||4,250|
|Port passengers (annual)||1,000|
Shashankhu has a population between 10,000 and 10 million sophonts, lacking the industrial base to be completely self-supporting. It is a member of Third Imperium in the Bolivar Subsector of Dagudashaag Sector and in the Amec Trade Protectorate and the Domain of Vland. Shashankhu, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. This world contains an Imperial Scout Base, capable of handling Scout Service starships and personnel. During the Long Night this world was named Kashiinkhind. The Nahuatl name of the world is Tetzatotec.
Astrography and planetology
Shashankhu is a member of the Nimluin Cluster.
Shashankhu Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Shashankhu
Primary Main Sequence 1 5100 - 5900 1 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0093 0.08294 0.8 - 1.3 0.93 9.3 Orbit # * * 3 3 7 Remarks
History and background
Shashankhu was originally established as a prison planet during the Pacification Campaigns and had a reputation for extreme brutality. In 322 the prison was closed down and the planet was handed over the surviving inhabitants to run. The locals managed to survived by turning the work camps and mines into an extremely profitable business.
Today, Shasher's have a reputation for working hard and playing hard. It is the only world within the boundaries of the Protectorate that has not criminalized drunkenness or murder. The only crime on the statue books is theft, which carries a sentence of death by being flayed alive.