|Ammo||Power Pack, high capacity|
- It is a DEW Light Weapon that projects superheated plasma inflicting kinetic and heat damage.
- It is known to some as the PGMP-E.
"PGMP-14:" The final development of the light plasma gun, the PGMP-14 incorporates a gravitic field generator which enables personnel not in powered armor both to carry the weapon and to fire it, since the weapon's computer system automatically biases the field to provide near total recoil compensation. It is otherwise similar to the PGMP-13 in performance. 
Length: 800.0 mm. Weight of weapon: 9,000.0 grams (50.0 grams with field generator on). Weight of power pack: 1,600.0 grams 190.0 grams with field generator on). Base price: Cr300,000 (extra power pack: Cr250,000; Refueling: Cr50). Tech level: 14. Extreme range: 1,000.0 meters. 
History & Background (Dossier)
As sophont civilizations gain greater and greater mastery over volatiles and high energy physics, more capable weapons are developed. Typically very early energy weapons are developed in the TL:7-9 epoch including fuel-air explosives and very large nuclear weapons, which vastly outclass the atomic weapons of the TL:4-6 epoch.
By TL:10-12, Plasma Weaponry becomes viable and supplements lasers, particle beams, and other energy weapons. By the end of the epoch, the advanced PGMP-12 appears, which is extremely advanced for its time. Plasma weaponry continues to be refined and developed.
By the TL:13-15 epoch, the first fusion weapons begin to debut, which can project greater damage than the earlier plasma weapons. The FGMP series in increasingly refined as it goes from a bulky battle dress-only form down to sophont-wielded rifle-like form. As the materials technology and miniaturization improves, future fusion pistols will undoubtedly become viable.