Mandanin Co-Dominion

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Mandanin Co-Dominion (Polity) Synopsis[edit]

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Mandanin Co-Dominion (Polity) Goals[edit]

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Mandanin Co-Dominion (Polity) History & Background[edit]

Mandanin Co-Dominion "Information concerning the precise internal structure of the Co-Dominion is scanty and nebulous at best. Previous organizations in this area appear to be clan/commercial structures of no great extent or permanence. Several non-human intelligences were also known to inhabit this region, at least one in the early stages of starflight. Three centuries ago a joint human-alien culture started to spread out simultaneously from several nuclei systems. Growth has been steady since then, emphasizing cooperative ventures between Human and Danin authority structures. Internal trade is restricted to authorized companies and external trade is limited to several supervised starports. Information of any sort about the internal affairs of the Mandanin Co-Dominion is suppressed. Recent expansion attempts into the Marlan Primate have been decisively defeated. Past incursions into the Krax Confederation indicate new expansion will be aimed in their direction." --Glimmerdrift Reaches Guidebook

"Imperium historical information appears to have been accidentally destroyed during the last Civil War. Only fragmentary texts of previous records remain." Prior to human involvement in the region "Theoretical research on hyperspace was being conducted but there were no plans to construct jumpdrive protoypes yet". "Only a century or so ago a militant revolution completely restructured Mandanin society and initiated an agressive expansionist policy." --Crucis Margin Guidebook

Mandanin Co-Dominion (Polity) Government & Politics[edit]

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Mandanin Co-Dominion (Polity) Technology & Trade[edit]

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Mandanin Co-Dominion (Polity) Military & Intelligence[edit]

Naval Technology: A wide variety of facilities at Tech Levels 10 through 14.

Mandanin Co-Dominion (Polity) Sectors & Astrography[edit]

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Mandanin Co-Dominion (Polity) References & Background[edit]

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