Khumara (world)

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Alien Moon 78c-0 Small.jpg
Khumara/Mimu (Dagudashaag 0707)
Milieu 1116
D561520-7
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere6 Standard
Hydrographics1 Dry World 10%
Population5 Moderate (900 thousand)
Government2 Participating Democracy
Law0 No Law
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary M2 V M1 V
Worlds 12
Gas Giants 0
Planetoid Belts 0
Cultural Details
Government Participating democracy
Law Level No law
Cultural Extension 1212
Army Size (BEs) 2
Economic Details
Technology Level 7
Economic Extension
741-5
Resources7Few
Labor4Moderate (90 thousand)
Infrastructure1 Extremely limited
Efficiency-5Extremely poor
Importance Extension -3
Resource Units 14
GWP (BCr) 1
World Trade Number 3
Trade Volume (MCr/year) 0
Starport Details
Classification Class-D
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Khumara has a breathable, habitable atmosphere and a reasonable amount of surface water. The system supports a population in the hundreds of thousands of sophonts, lacking the industrial base to be completely self-supporting. It is a member of Third Imperium in the Mimu Subsector of Dagudashaag Sector and in the Lancian Cultural Region and the Domain of Vland. Khumara, as a member world of the Third Imperium, holds the estates of an Imperial knight (the Imperial representative to the world) and a baronet. Both are members of the Imperial Landed Nobility who oversee affairs regarding the world at an Interstellar and Imperial level. This world contains an Imperial Scout Base, capable of handling Scout Service starships and personnel. During the Long Night this world was named Irpi.

Astrography and Planetology[edit]

Khumara is a desert wildlife reserve established initially by the S'mrii but currently run and funded by the Pan Galactic Friends of Life. The planet itself has been divided into several regions using sonic barriers to allow planetary species to reside next to each other while maintaining a balanced ecology. While a wildlife reserve, it is not an Imperial Reserve World.

Stellar Data[edit]

Khumara has two stars in the star system.
Khumara
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M2 V Main Sequence (Dwarf) 0.44 3470 - 3560 0.0565
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0041 0.0197 0.25 - 0.48 0.41 4.1
Orbit #  *  * 1 1 6
Remarks
Khumara
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M1 V Main Sequence (Dwarf) 0.5 3620 - 3660 0.08839
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0047 0.0247 0.31 - 0.59 0.47 4.7
Orbit #  *  * 1 1 6
Remarks

Native Lifeforms[edit]

Khumara itself has only one macroscopic native species, the Lemmitah, a primitive flatworm that can grow up to ten metres in length. Today Khumara has recreated over eighteen ecosystems on its surface and is home to thousands of desert species including several species that have died out on their own planets, and the sanctuary is currently in the process of re-introducing them back to their native environments.

History and Background[edit]

Although Khumara does not encourage tourists to visit they do have a highly profitable business selling educational holo-programs throughout the Imperium.

Records show that this world hosted a Scout Base during the Second Imperium.

A single city has been established near the north pole called Kamamosku, Kehuu for "Sanctuary."

World Starport (St)[edit]

Khumara has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Khumara has a population of 900,000 sophonts (hundreds of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

Linguistic Topography[edit]

The most commonly heard languages are:

World Technology Level (T)[edit]

Khumara possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World Government (G)[edit]

Khumara is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to draft the policies voted upon. Leadership of the government and all members of the bureaucracy are determined by the voting population.

World Law (L)[edit]

Khumara has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.

References[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.