Khiir (world)

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Khiir/Ikhnaton (Ley 0806)
Classic Era (1116)
D400200–7
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population2 Low (00)
Government0 No Government structure
Law0 No Law
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary K8 V
Planetoid Belts 0
Gas Giants 1

Khiir is a low-population vacuum world, with a population of less than 10,000 sophonts in population size, warranting hazardous environment precautions.

  • Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
  • It is a member of the Third Imperium in the Ikhnaton Subsector of Ley Sector in the Domain of Gateway.

Description / Astrography & Planetology[edit]

No information yet available.


Monostellar System[edit]

Khiir Primary Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Khiir Primary

K8 V

Primary Main Sequence 0.62 3930 - 3990 0.18766
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0029 0.0359 0.45 - 0.84 0.29 2.9
Orbit #  *  * 2 0 5

System Data[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Geography & Topography[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background / Dossier[edit]

No information yet available.

Imperial High / Landed Nobility[edit]

Khiir, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.

World Starport[edit]

Khiir has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Technology Level[edit]

Khiir possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World Government[edit]

Khiir has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Military[edit]

No information yet available.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.

World Demographics[edit]

No information yet available.

World Culture[edit]

No information yet available.

Urbanization[edit]

No information yet available.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors / Sources[edit]

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