Hornet class Tracked Missile Tank

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Hornet class Tracked Missile Tank
Imperial Sunburst-Sun-IISS-Traveller.gif
Unpublished, non-canon vehicle design.
Tech Level TL–7
Mass ~1.57 dton
Cost 46,812.825
Mode Ground (Tracked)
Type Armored Fighting Vehicle
Speed 60kph
Cargo None
Crew 3 commander, gunner and driver
Passengers 0
Armament HMG and (8) package TAC missiles
Manufacturer Various
Also see Military Units in the Unofficial System
Available for export

The Hornet class Tracked Missile Tank is a TL-7 Armored Fighting Vehicle.

Description (Specifications)[edit]

The Hornet class Tracked Missile Tank: Built on Unofficial (world) at TL–7 from local manufacturers. It has a compact gas turbine engine and is considered slow and underpowered for it mass and armor level. It is too heavy to be an amphibious vehicle and its cross country performance is disappointing. The vehicle's 5cm thick composite laminate armor is not sloped. This design is sealed with overpressure to better cope with proof against CBR/NBC threats. The unstabilized turret has a HMG and eight TAC missiles mounted on the exterior of the vehicle. The is a crew of 3, a driver, gunner and commander. Ground pressure is low and the vehicle will never get stuck in difficult terrain. It has a huge fuel capacity and an excellent endurance as a result.

Vehicle Dimensions:[edit]

  • Height: 1m. Width: 3m. Length: 6m.
  • Total usable volume: 22 m3
  • Total mass loaded: 26.3469 metric tons.
  • Production Cost: Cr. 46,812.825
  • Movement: Road Maximum 60kph/50cm; Cross country 30kph/25cm.
    Movement effect on fire: move 1/2 or less: -4 FFP, no fire EFP; move 1/2 or move no fire

Armor:[edit]

  • Chassis and turret front 26, other turret faces and chassis side 18, chassis rear, belly and deck 10.
  • Target Size DMs: +1 low and +0 high hits.

Equipment:[edit]

  • Passive IR rig
  • Active IR scope
  • 200 power radio
  • 8 smoke cannisters
  • Sealed environment with overpressure

Power:[edit]

  • 0.4 megawatt gas turbine power plant consumes 200 liters of fuel/hour
  • Fuel capacity 9,177.3 liters, enough for 45.8 hours.
  • Power to weight ratio is 15.18 and the ground pressure is 4.39115 tons/m3.

Weapons:[edit]

There is a TL–6 heavy machine gun mounted in a 360 degree rotating turret on the chassis deck. The weapon is belt fed from a 1,600 round ready supply for 40 fire phases. The weapon is NOT stabilized to fire on the move. It can engage 4 targets and has +2 signature. Its direct fire characteristics are as follows:

Direct Fire Characteristics: HMG
Effective Range Long Range Extreme Range
500 m (6)+3 1,000 m (5)+2 1,500 m (3)+1

There are eight 78kg package TAC missiles attached to the sides of the turret, four per side. The Hook Shot Weapon System includes 52kg missiles with a 12kg 25cm HE 32/5/5 warhead and it takes two crew members to manually replace these missile packages. The price of each of the replacement packages includes the Cr260 single use launcher and the Cr387 missile. The 26kg launch containers are disposable and can not be re-used. No replacements are typically carried on the vehicle. The homing missiles struggle to achieve intercepts against vehicles protected with advanced ECM abilities. Eight homing weapon packages are included in the purchase price.

Characteristics: HE 32/5/5 Warhead Missiles
Type Range Price
Homing HE, 4km Cr647

Maintenance:[edit]

  • Vehicle: 8
  • Electronics: 3
  • Weapons: 24
  • Suspension: 0

History & Background (Dossier)[edit]

This tracked mobile launch vehicle is used to provide unit security to stop close range air and ground threats. The HE warhead works well against aircraft but can not penetrate the frontal armor of all ground vehicles arrayed against it. One oversight was the lack of weapon stabilization gear for the turret mounted HMG and the lack of a visible light searchlight. Less fuel would permit cargo or passengers and has been considered for follow-on designs. The missile package is too heavy for a single person to reload and they lack the sensors to spot enemies at range. Different missile designs have been considered for this vehicle. They are too lightly armored to function as a true tank. Their armor is best against small arms and shell fragments. They work best in a combined arms approach.

References & Contributors (Sources)[edit]

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