Guard (world)

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Guard/Narquel (Diaspora 0502)
Classic Era (1116)
D764686-6
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere6 Standard
Hydrographics4 Wet World 40%
Population6 Moderate (2 million)
Government8 Civil Service Bureaucracy
Law6 Moderate Law (no firearms except shotguns)
Tech Level6 Pre-Stellar (nuclear)
See also UWP
System Details
Primary G4 V
Planetoid Belts 1
Gas Giants 2

Guard is a nonindustrial, rich, agricultural world with improving living conditions due to a bustling agro-economy.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • This is a rich world with a prosperous and thriving world economy.
  • Its economy is bustling and an increase in living conditions is expected in the near future.
  • It is a member of the Third Imperium in the Narquel Subsector of Diaspora Sector in the Domain of Sol.
  • It is part of the Leam-Orichalc Cluster.

Description (Astrography & Planetology)[edit]

Guard has a solitary primary star.
Guard
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G4 V Main Sequence (Dwarf) 0.985 5660 - 5680 0.94848
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0092 0.0808 0.93 - 1.65 0.92 9.2
Orbit #  *  * 3 3 7
Remarks None

Native Lifeforms[edit]

This planet is perhaps best known for an indigenous species known simply as "the guardbeast". Resembling an eight-legged, unusually flat civet, this territorial animal is extremely susceptible to social patterning influences when young. As a result, many of Guard's people acquire newborn guardbeasts which become loyal pets, sentries and protectors.

History & Background[edit]

No information yet available.

Imperial High (Landed) Nobility[edit]

Guard, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdom of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.

References & Contributors (Sources)[edit]

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