Getz (world)
| Getz/Naadi (Corridor 1712) | |||||||||||||||||||||||||
| Classic Era (1116) | C553259-9
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M0 V M4 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Getz is a poor, low-population world with a population of less than 10,000 sophonts.
- This poor world is struggling to establish itself and living conditions in many areas are rudimentary.
- It is a member of the Third Imperium in the Naadi Subsector of Corridor Sector in the Domain of Vland.
Description (Planetology)[edit]
This world is part of the Naadi Cluster.
Stellar Data[edit]
Mainworld Data[edit]
Mainworld Size (S)[edit]
Getz is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)[edit]
Getz has a pressure of 0.43 to 0.70 atmospheres. The Thin Atmosphere does not require survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Hydrosphere (H)[edit]
Getz has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled.
History & Background (Dossier)[edit]
Imperial Landed Nobility[edit]
Getz, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
World Starport (St)[edit]
Getz has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Getz has population of 800 sophonts (hundreds).
- This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
World Technology Level (T)[edit]
Getz possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government (G)[edit]
Getz is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law (L)[edit]
Getz has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).
References & Contributors (Sources)[edit]
- Classic Traveller Atlas of the Imperium
- MegaTraveller Rebellion Sourcebook (pg. 26)
- Marc Miller's Traveller T4 First Survey
- ↑ "Jump Map API" and map location from Travellermap.com