Garissa (world)
| Garissa/Kobe (Crucis Margin 0829) | |||||||||||||||||||||||||
| Classic Era (1116) | A6A9844-B
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M3 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Garissa is a moderate population fluid world with over a hundred million, but not yet a billion sophonts.
- A fluid world has an oceanic geography consisting of heavily contaminated water or a substance such as ammonia, methane, hydrocarbons, or other exotic liquid.
- It is a member of the Syzlin Republic in the Kobe Subsector of Crucis Margin Sector.
Description[edit]
This world is part of what the Syzlin Republic knows as the Home Cluster, containing as it does Syzlin itself.
Stellar Data[edit]
History & Background (Dossier)[edit]
During part of the Long Night, this was a subject world of the short-lived Kaiter Hegemony. When Syzlin gained control of a small fleet of starships in a military rebellion, Kaiter forces were driven from the local cluster.
As a member of the Syzlin Republic, this world sends representatives to the central government at Syzlin.
World Starport (St)[edit]
Garissa has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Garissa has a population of 400,000,000 sophonts (hundreds of millions).
World Government (G)[edit]
Garissa is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.
World Military[edit]
The Syzlin Ranger Fleet, based on Ise, defends this and other worlds at the Coreward end of the Home Cluster.
All ground forces, system defense vessels, planetary installations and Jump-capable naval vessels in the Syzlin Republic are under the direct control of the Republican President on Syzlin.
World Law Level (L)[edit]
Garissa has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.
World Technology Level (TL)[edit]
Garissa possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
Planetary Timeline[edit]
- Deep in the Long Night: Syzlin, a subject world of the short-lived Kaiter Hegemony, gains control of a small fleet of starships in a military rebellion. These ships are used to drive Kaiter forces from the local cluster.
- -150: Syzlin begins to expand and takes full control of its cluster as the Syzlin Empire.
- Circa 500: The Empire peaks at 24 systems.
- 778: A rebellion on Osaka triggers the partial collapse of the Syzlin Empire, reducing it to six systems.
- Circa 800: A wave of reform sweeps through the remaining Syzlin Empire systems. A brief but bitter civil war results in a republic replacing the empire.
- Circa 950: The republic, itself expanding, controls 14 systems, some of which joined mostly voluntarily and some of which were conquered.
- 987: Republican forces cross the Pavlet Deep to assault and capture the virtually worthless world of Aldrikin, to interstellar confusion.
References & Contributors (Sources)[edit]
- ↑ "Jump Map API" and map location from Travellermap.com