Fudge (world)

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Fudge/Narquel (Diaspora 0501)
Classic Era (1116)
C9D4534–A
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size9 Large (14,400 km, 1.03g - 1.33g)
AtmosphereD Exotic (dense, high)
Hydrographics4 Wet World 40%
Population5 Moderate (200 thousand)
Government3 Self-Perpetuating Oligarchy
Law4 Moderate Law (no light assault weapons)
Tech LevelA Early Stellar (jump drive)
See also UWP
System Details
Primary M1 V
Planetoid Belts 2
Gas Giants 3

Fudge is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.

  • In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a member of the Third Imperium in the Narquel Subsector of Diaspora Sector in the Domain of Sol.

Description (Astrography & Planetology)[edit]

This world is part of the Leam-Orichalc Cluster.

Stellar Data[edit]

Fudge has a solitary primary star.
Fudge
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M1 V Main Sequence (Dwarf) 0.5 3620 - 3660 0.08839
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0047 0.0247 0.31 - 0.59 0.47 4.7
Orbit #  *  * 1 1 6
Remarks None

History & Background[edit]

Imperial High (Landed) Nobility[edit]

Fudge, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.

World Starport[edit]

Fudge has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

References & Contributors (Sources)[edit]

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