Darksea (world)
| Darksea/Mavuzo (Mavuzog 0323) | |||||||||||||||||||||||||
| Classic Era (1116) | CA9A357-9
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G1 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Darksea is a low-population oceanic water world with a population of less than 10,000 sophonts.
- It is covered with very deep oceans with less than 1% of its land above sea level.
- The inhabitants of this world live on the roughly 1% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
- It is a Non-Aligned world dominated by the Mavuzo, a sophont minor race, located in the Mavuzo Subsector of Mavuzog Sector.
- This world has an exploration base, which is similar to an Imperial Scout base, capable of handling explorer personnel and exploratory starships.
- 100% of the population is composed of Mavuzo.
Astrography and Planetology[edit]
Stellar Data[edit]
System Data[edit]
Mainworld Data[edit]
No information yet available.
Mainworld Geography and Topography[edit]
No information yet available.
Native Lifeforms[edit]
Extensive, abundant native life.
History & Background (Dossier)[edit]
No information yet available.
World Starport[edit]
Darksea has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Darksea has a population of 2,000 sophonts (thousands).
- This is a Low Population World and the population would be too low to sustain itself without a little outside assistance. This may represent the home base of a sizable but mostly transient population such as the base of a major starship expedition, the last generation of a dying colony, the first generation of a new colony, or a large outpost that will probably evolve into a colony if not stopped.
- The population consists of Mavuzo.
World Demographics[edit]
Mavuzo hatchlings are typically grown to fulfill their chosen role. As they pupate and undergo their selected metamorphism they can dramatically increase in size depending on the selected caste. Full developed hatchlings can report for duty about a month after hatching. In modern hatcheries, pupating young are connected to vast networks of life support equipment. A brief period of orientation and testing to ensure quality is required. Hatchlings arrive on assignment at about half their final body size as designated for the selected caste role.
World Languages[edit]
World Technology Level[edit]
Darksea possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government[edit]
Darksea is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Military[edit]
No information yet available.
World Economy[edit]
- Resources: 7 (Few)
- Labor: 2 (Hundreds)
- Infrastructure: 1 (Extremely limited)
- Efficiency: +0 (Average)
Trade Data[edit]
Importance: -1 (Unimportant)
World Culture[edit]
- Homogeneity: 4 (Harmonious)
- Acceptance: 2 (Very xenophobic)
- Strangeness: 4 (Somewhat distinct)
- Symbols: B (Abstract)
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors / Sources[edit]
| This article has metadata. |
- Classic Traveller Group One Theta Borealis Sector
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com