Caldos (world)
Caldos/Dpres (Trojan Reach 1317) | |||||||||||||||||||||||||
Classic Era (1116) | B530879-6
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F2 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 4 |
Caldos is a poor, non-agricultural and moderate population desert world with no free-standing water, and over a hundred million, but not yet at a billion sophonts in size.
- It is unable to produce quality foodstuffs and must import them.
- The population of this world is restless, massive in numbers, struggling in a tough, desert environment, and full of dissent. This world is ripe for revolution.
- Some hope to establish an industrial business sector here in the near future to increase prosperity. Others are looking into innovative food production means such as hydro- and aero-ponics in hope of making this world food-sufficient.
- It is a Non-Aligned world dominated by human sophonts located in the Dpres Subsector of Trojan Reach Sector.
Description (Astrography & Planetology)[edit]
History & Background (Dossier)[edit]
Caldos is a poor, non-aligned desert world on the Sindalian Main.
- Caldos was settled by unofficial expeditions from Dpres (0915) following political and environmental upheaval on that world.
World Starport (St)[edit]
Caldos has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Caldos has a population of 800,000,000 sophonts (hundreds of millions).
World Technology Level (T)[edit]
Caldos possesses a Technology Level of TL–6.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Early fission power generation, advanced water and wind generation of electricity.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, early ATV's, and dedicated AFV's.
- Water: Amphibious vehicles, improved submersibles, and early SCUBA gear.
- Air: Early jet aircraft and rotorcraft VTOL's.
- Space: Early unmanned rocket delivery systems and early manned orbital rockets.
World Government (G)[edit]
Caldos has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Military[edit]
A local raised unit of Caldos Desert Scouts was recently trained and raised. Major Marie Jones is their commander.
World Law (L)[edit]
Caldos has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).
References & Contributors (Sources)[edit]
- ↑ "Jump Map API" and map location from Travellermap.com