Annor Raiz (world)
Annor Raiz/Gama (Lishun 1811) | |||||||||||||||||||||||||
Classic Era (1116) | D4308BB-8
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G2 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 3 |
Annor Raiz is a poor, non-agricultural and moderate population desert world with no free-standing water, and over a hundred million, but not yet at a billion sophonts in size.
- It is unable to produce quality foodstuffs and must import them.
- The population of this world is restless, massive in numbers, struggling in a tough, desert environment, and full of dissent. This world is ripe for revolution.
- Some hope to establish an industrial business sector here in the near future to increase prosperity. Others are looking into innovative food production means such as hydro- and aero-ponics in hope of making this world food-sufficient.
- This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.
- It is a member of the Third Imperium in the Gama Subsector of Lishun Sector in the Domain of Antares.
- This world contains an Imperial Scout Base, capable of handling IISS starships and personnel.
Description / Astrography & Planetology[edit]
No information yet available.
Monostellar System[edit]
Annor Raiz Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Annor Raiz G2 V
Primary Main Sequence 1 5720 - 5770 1 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0047 0.0829 0.95 - 1.68 0.47 4.7 Orbit # * * 4 1 6
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
No information yet available.
Imperial High / Landed Nobility[edit]
Annor Raiz, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.
World Starport[edit]
Annor Raiz has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Technology Level[edit]
Annor Raiz possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government[edit]
Annor Raiz is governed by a Non-charismatic Dictatorship. A continuation of the charismatic dictatorship, where the original leadership has died or retired and replaced by allies or protégés. The reason for the change in government remain as well as the assertion of rights to rule.
World Law Level[edit]
No information yet available.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
Urbanization[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors / Sources[edit]
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- Classic Traveller Atlas of the Imperium
- Classic Traveller Alien Module 3: Vargr (named but no further data)
- Classic Traveller Periodical: MegaTraveller Travellers' Digest No. 6 in article: "The Most Valuable Prey"
- Classic Traveller Periodical: MegaTraveller Travellers' Digest No. 7 in article: "The Dynam System" & "The Masionia Subsector"
- MegaTraveller Imperial Encyclopedia
- MegaTraveller Alien - Vilani & Vargr (dot map provided) in article: "The Vargr Extents"
- MegaTraveller Rebellion Sourcebook in article: "Imperial Navy Depots"
- Article: "DIS Newsbriefs" from Periodical: MegaTraveller Journal 4
- Periodical: Journal of the Travellers Aid Society No. 17 by Author & Contributor: Phil Masters
- Periodical: Journal of the Travellers Aid Society No. 18 in article: "A Concise History of the Third Imperium"
- Marc Miller's Traveller T4 First Survey
- GURPS Traveller: Alien Races 4
- Novel: Agent of the Imperium by Marc Miller
- External Link: Glendale.org.uk by Author & Contributor: Samuel Penn
- External Link: Downport CARI by Author & Contributor: Paul J. Drye
- ↑ "Jump Map API" and map location from Travellermap.com