Dragon Magazine
Jump to navigation
Jump to search
Dragon Magazine was originally designed to support the roleplaying industry in general and grew into a house organ for TSR.
- It was a periodical that regularly featured Traveller articles.
- The last Dragon Magazine article to feature Traveller content materials was issue 120 in 1987 CE.
- After 1987, many periodicals were increasingly transformed into company magazines only featuring the flagship products of their owners.
- Occasional product reviews still occurred after that date of 1987.
Description (Specifications)[edit]
Dragon Magazine featured a number of articles in the early years of Traveller, even publishing them while TSR sci-fi RPG game titles coexisted alongside Trav. The industry later changed.
External Link/s[edit]
- EXTERNAL LINK: DragonDex Complete Dragon Index
Traveller Articles in Dragon Magazine[edit]
Issues #1 to #50[edit]
| Dragon Magazine Articles | |||||
|---|---|---|---|---|---|
| Title | Author | Issue | Page | Date | Remarks |
| Strategy of Survival, The | Edward C. Cooper | Issue 18 | 3 | September 1978 | An exploration of the log view of character generation |
| Asimov Cluster, The | William B. Fawcett | Issue 20 | 20 | November 1978 | Exploring detailing scenes from sci-fi novels, including Asimov's Foundation Trilogy |
| Traveller Navy Wants To Join You, The | R.D. Stuart | Issue 25 | 20 | May 1979 | An attempt at Advanced Navy Character generation before High Guard was released |
| Tesseracts: A Traveller Artifact | Gary Jordan | Issue 27 | 16 | July 1979 | An interesting Artifact. |
| Traveller: Star System Generation | Gary Jordan | Issue 27 | 18 | July 1979 | Adds on to our potentially supersedes the earliest LBB scout book. |
| Traveller Politician, The | Rick Stuart | Issue 32 | 24 | December 1972 | New advanced character generation for "Politicians" before Diplomats and Bureaucrats |
| IBIS: Profit and Peril | Kenneth Burke | Issue 35 | 7 | March 1980 | Imperial organization. |
| Useful Skills | Alexander von Thorn | Issue 35 | 8 | March 1980 | Breaking down the Administration skill |
| 'Other' Option, The | Charles Ahner & Rick Stuart | Issue 35 | 9 | March 1980 | Expanding options for "Other" character generation |
| More Clout For Scouts | Anthony Previte & James Cavaliere | Issue 35 | 10 | March 1980 | IISS article. |
| Black Holes! | James Hopkins | Issue 35 | 11 | March 1980 | A curious astrographic phenomenon. |
| Canard, A Traveller Adventure | Roberto Camino | Issue 43 | 35 | November 1980 | One of the earliest mentions of the Deep Core Tap. |
Issues #51 to #100[edit]
| Dragon Magazine Articles | |||||
|---|---|---|---|---|---|
| Title | Author | Issue | Page | Date | Remarks |
| Make Your Own Aliens | Roger E. Moore | Issue 51 | 7 | July 1981 | Great article on how to make your exotic lifeforms more alien. |
| Plotting a Course for Choosy Players | Jefferson P. Swycaffer | Issue 51 | 9 | July 1981 | Alternative point-buy character generation for Traveller. |
| New Ideas For Old Ships | Paul M. Crabaugh | Issue 51 | 11 | July 1981 | Great article how to make your ships more individual and distinctive. |
| In Defense of Computers | Paul M. Crabaugh | Issue 51 | 13 | July 1981 | Justification for the size and expense of computers in the Traveller universe. |
| Masers & Cameras | Paul M. Crabaugh | Issue 51 | 15 | July 1981 | Advanced weapons, sensors, and recording devices. |
| Miller Milk Bottle, The | Marc Miller | Issue 51 | 16 | July 1981 | A curious gimmick. |
| Merchants Deserve More, Too | Dennis Matheson | Issue 53 | 60 | September 1981 | Expanded character tables for merchant occupations. |
| Filling In Skills | Jon Mattson | Issue 55 | 52 | November 1981 | Rules for gaining experience and switching services. |
| Anything But Human | Jon Mattson | Issue 58 | 65 | February 1982 | Rules and tables for creating non-human PCs and NPCs. |
| Translating Skitterbuggers Into Traveller | Steve Winter | Issue 59 | 32 | March 1982 | Statistics for the characters in "Skitterbugging" fiction (p. 27). |
| Exonidas Spaceport | Jefferson P. Swycaffer | Issue 59 | 33-48 | March 1982 | Neat illustrated ship chart and a full write-up of a star system, its starport, and its local navy. |
| Robots: Mechanical Sidekicks For Traveller Players | Jon Mattson | Issue 64 | 46 | August 1982 | Detailed write up on robots. |
| Dwarves In Space | Roger E. Moore | Issue 70 | 27 | February 1983 | Geonee or Dwarves, you be the judge! |
| Relief For Traveller Nobility | Paul M. Crabaugh | Issue 73 | 26 | May 1983 | Estates and other benefits for Traveller characters with social standing 11+. |
| Preventing Complacency In Traveller Gaming | Roger E. Moore | Issue 85 | 77 | May 1984 | Adding more flavor and variety to Traveller UWP codes. |
| Interstellar Athletes | Michael Brown | Issue 86 | 80 | June 1984 | Rules and tables for an athlete career path. |
| Luna: Travellers Guide | Marc Miller | Issue 87 | 75 | July 1984 | Profile and data on the moon of Terra. Marc has since allowed this article to be shared and otherwise released to the greater public. |
| Does Anyone Here Speak Aslan? | Joseph Benedetto, Jr. | Issue 91 | 71 | November 1984 | The language of the Aslan, now known as Trokh. |
| Antimissiles and Roundshot | Jefferson P. Swycaffer | Issue 95 | 76 | March 1985 | New High Guard weapons for Traveller gaming |
| Rogues of the Galaxy | Igor Greenwald | Issue 97 | 71 | May 1985 | An expanded Traveller class. |
Issues #101 to #120[edit]
| Dragon Magazine Articles | |||||
|---|---|---|---|---|---|
| Title | Author | Issue | Page | Date | Remarks |
| Stellar Diocese, The | Michael Brown | Issue 101 | 83 | September 1985 | Basic Clergy character generation. |
| Active Duty | Jefferson P. Swycaffer | Issue 102 | 80 | October 1985 | Adventuring while still active in an occupation. |
| Of Nobles and Men | Paul Vernon | Issue 103 | 71 | November 1985 | Rules and ideas for adventuring on Tarsus. |
| Hexes and High Guard | Jefferson P. Swycaffer | Issue 104 | 74 | December 1985 | Rules for large-scale space battles. |
| High Tech and Beyond | James Collins | Issue 108 | 78 | April 1986 | Globe crackers and smart computers. |
| Double-Helix Connection, The | Michael Brown | Issue 109 | 82 | May 1986 | Mutants and mutations. |
| Star Cops! | Terrance McInnes | Issue 113 | 88 | May 1986 | Detailed career paths for interstellar police. |
| Aim and Burn | William A. Barton | Issue 116 | 90 | December 1986 | Rules for flamethrower weapons. |
| Space-Age Espionage | John Dunkelberg, Jr. | Issue 120 | 64 | April 1987 | Detailed career path for spy characters. |
History & Background (Dossier)[edit]
Dragon magazine was born in 1976, as an outgrowth of the popularity of Dungeons and Dragons.
- Between 1976 and 2002 Dragon was published by TSR, and then by Wizards of the Coast.
- Although Dragon Magazine was originally designed to support the roleplaying industry in general, it has always been primarily a house organ for TSR's (or more recently Wizards of the Coast's) role-playing games with a particular focus on D&D.
- In 2002, Paizo Publishing acquired the rights to publish Dragon under license from Wizards of the Coast.
References & Contributors (Sources)[edit]
| This page uses content from Wikipedia. The original article was at Dragon_(magazine). The list of authors can be seen in the page history. The text of Wikipedia is available under the Commons Attribution-ShareAlike 3.0 Unported License. |
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
