Zylanth (world)
| Zylanth/Jungleblut (Far Frontiers 1937) | |||||||||||||||||||||||||
| Classic Era (1116) | E100233-9
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M0 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Zylanth is a low-population world with a population of less than 10,000 sophonts in size.
- This world has yet to take off economically or otherwise and the population remains low for reasons largely unknown.
- This world is a member of the Domain of Alntzar, located in the Jungleblut Subsector of Far Frontiers Sector.
Description (Astrography & Planetology)
Zylanth has a solitary primary star.
- It is a red main sequence.
History & Background (Dossier)
No information yet available.
World Starport (Sp)
Zylanth has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Population (P)
800
- The population has Zhodani, Imperial, and Vlazhdumecta heritage.
- Many families can trace their ancestry to pre-Long Night Vilani colonists.
World Government (G)
Zylanth is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions in the government. These positions are inherited by member of the group or their family members. The organization may be a monarchy, with titles passed to family members, or a plutocracy where inheritance of the family fortune includes government position. Alternatively, the organization may be a more typical government apparatus, only with positions of power inherited.
World Technology Level (TL)
Zylanth possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
References
- J. Andrew Keith, William H. Keith Jr.. The Legend of the Sky Raiders (FASA, 1981), TBD.
- J. Andrew Keith. The Trail of the Sky Raiders (FASA, 1982), TBD.
- Kevin Knight. "The Far Frontiers." Traveller Chronicle 04 (1994): 3=14.
- ↑ "Jump Map API" and map location from Travellermap.com