Vuruna (world)
This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.
| Vuruna/Natar (Far Home 0812) | |||||||||||||||||||||||||
| Classic Era (1116) | C574413-7
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K2 V M4 VI <8 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Vuruna
- It is a Non-Aligned world dominated by human sophonts located in the Natar Subsector of Far Home Sector.
Astrography and Planetology
No information yet available.
System data
No information yet available.
Mainworld data
No information yet available.
Mainworld geography and topography
No information yet available.
Native lifeforms
No information yet available.
History & Background (Dossier)
No information yet available.
World starport
Vuruna has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World technology level
Vuruna possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World government
Vuruna is governed by a Corporate Polity, having a single corporation with a typical corporate structure as a government. Essentially, this is a "company town" (or world). The typical corporate-run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families, including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World military
No information yet available.
World economy
No information yet available.
Trade data
No information yet available.
World demographics
No information yet available.
World culture
No information yet available.
Historical data
No information yet available.
World timeline
No information yet available.
UWP listing
No information yet available.
References & Contributors / Sources
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com