Difference between revisions of "Console"
| Line 20: | Line 20: | ||
|- | |- | ||
! [[Crew]]sophont | ! [[Crew]]sophont | ||
| + | ! Role | ||
! [[Program]]s / Access | ! [[Program]]s / Access | ||
! Remarks | ! Remarks | ||
|- | |- | ||
| − | | | + | | [[Pilot]] / [[Captain]] |
| + | | Command | ||
| + | | Maneuver Drive, Power Plant, Sensors | ||
|- | |- | ||
| − | | Astrogation | + | | [[Astrogator]] |
| + | | Astrogation | ||
| + | | Computer, Jump Drive, | ||
|- | |- | ||
| − | | Engineering | + | | [[Engineer]] |
| + | | Engineering | ||
| + | | Power Plant, Maneuver Drive, Jump Drive, Life Support, | ||
|- | |- | ||
| − | | Weapons | + | | [[Gunner]] |
| + | | Weapons | ||
| + | | Weapons, Sensors, Defenses | ||
|- | |- | ||
| − | | Freight | + | | [[Cargo Master]] |
| + | | Freight | ||
| + | | Cargo Bay Doors, Cargo Bays, Cargo | ||
|- | |- | ||
| − | | Security | + | | [[Marine]] |
| + | | Security | ||
| + | | Hatches, Interior Sensors, Armoury, | ||
|- | |- | ||
| − | | Medical | + | | [[Doctor]] |
| + | | Medical | ||
| + | | Clinic, Med Scanners, | ||
|- | |- | ||
| − | | Steward | + | | [[Steward]] |
| + | | Hospitality | ||
| + | | Passengers, Staterooms, Airlocks, | ||
|- | |- | ||
|} | |} | ||
Revision as of 16:15, 22 August 2019
A Console is a kind of electronic control station or interface aboard a ship.
- It allows communication or access between the ship's computer and various bits of machinery throughout the vessel. [1]
- It is a type of Computer and Ship Equipment.
Description (Specifications)
A console is an electronic device that allows the user to interface with a function or piece of equipment/machinery aboard the ship and monitor or control it. These functions or pieces of machinery are grouped together into similar groups for ease of use by trained crew members. For example, the Astrogation Console may have access to the Computer, Jump Drives and Power Plant all of which come into play when determining a Jump. Meanwhile the Pilots Console will have access to the Maneuver Drive, Power Plant and Sensors. [2]
- An individual Console can oversee and interact with any number of Control Panels but must share out its Skill Asset amongst them when left to its own devices. [3]
- Control Consoles are the typical set-up for consoles and is required for the pilot position, but you can also find Operating Consoles which are slightly less sophisticated and cheaper and finally Workstations which are the least sophisticated and cheapest set-ups. Space is a big factor in Consoles and Workstations with more being better and minimizing mishaps through regular use. [4]
- Typically, each console is manned by 1 crew member, but it is possible to have 1 crew member oversee 3 consoles with the console itself keeping an eye on basic functions through its skill asset while the crew member deals with an issue on another console. [5]
Image Repository
No information yet available.
Typical Console Functions & Permissions
The following table represents a selection of typical consoles and which functions they perform, and which crew they allow to access to the programs and subsystems: [6]
| Typical Console Functions & Permissions | |||
|---|---|---|---|
| Crewsophont | Role | Programs / Access | Remarks |
| Pilot / Captain | Command | Maneuver Drive, Power Plant, Sensors | |
| Astrogator | Astrogation | Computer, Jump Drive, | |
| Engineer | Engineering | Power Plant, Maneuver Drive, Jump Drive, Life Support, | |
| Gunner | Weapons | Weapons, Sensors, Defenses | |
| Cargo Master | Freight | Cargo Bay Doors, Cargo Bays, Cargo | |
| Marine | Security | Hatches, Interior Sensors, Armoury, | |
| Doctor | Medical | Clinic, Med Scanners, | |
| Steward | Hospitality | Passengers, Staterooms, Airlocks, | |
History & Background (Dossier)
Consoles are touch screen interfaces with analogue keyboards as backup and in the case of a Pilots Console may have a physical joystick and throttle lever. Higher Tech Level Consoles will have voice control features and may even have some limited AI response system. [7]
A console base C+S is equal to the ship's Tech Level. This is shared out between its various functions. So, a typical pilot's Consoles on a TL-9 Ship could allocate 3 to each Power Plant, Maneuver Drive and Sensor functions when not directly controlled by the pilot. Although it would probably be better as 5 for Sensors, 3 for Maneuver Drive and 1 for the Power Plant during easy/routine operations. [8]
Expected Console Development Sequence
MACRO LEVEL:
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), TBD.
- Traveller Wiki Editorial Team
- Author & Contributor: Eric Lyon-Taylor
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Information provided to the library by Eric Lyon-Taylor & Maksim-Smelchak
- ↑ Information provided to the library by Eric Lyon-Taylor
- ↑ Information provided to the library by Eric Lyon-Taylor
- ↑ Information provided to the library by Eric Lyon-Taylor
- ↑ Information provided to the library by Eric Lyon-Taylor
- ↑ Information provided to the library by Eric Lyon-Taylor & Maksim-Smelchak
- ↑ Information provided to the library by Eric Lyon-Taylor
- ↑ Information provided to the library by Eric Lyon-Taylor