Difference between revisions of "Deep Space Maneuver System"
WHULorigan (talk | contribs) (Created page with "The Deep Space Maneuvering System is a modification of the standard gravity-based M-Drive technology that allows vessels to maneuver in the extreme microgravity gradients...") |
WHULorigan (talk | contribs) |
||
| Line 1: | Line 1: | ||
| − | The [[Deep Space | + | The [[Deep Space Maneuver System]] is a modification of the standard gravity-based M-Drive technology that allows vessels to maneuver in the extreme microgravity gradients of unstressed interstellar space at meaningful accelerations. |
* '''T<small><sub>N</sub></small>-Drive''' ''(Reactionless Field Thruster)'' | * '''T<small><sub>N</sub></small>-Drive''' ''(Reactionless Field Thruster)'' | ||
* '''Advanced Gravito-Nuclear Thruster Plate''' - ''("Reactionless")'' | * '''Advanced Gravito-Nuclear Thruster Plate''' - ''("Reactionless")'' | ||
Revision as of 17:35, 14 January 2026
The Deep Space Maneuver System is a modification of the standard gravity-based M-Drive technology that allows vessels to maneuver in the extreme microgravity gradients of unstressed interstellar space at meaningful accelerations.
- TN-Drive (Reactionless Field Thruster)
- Advanced Gravito-Nuclear Thruster Plate - ("Reactionless")
- PAGE UNDER CONSTRUCTION
Description
For vessels equipped with propellantless field Impulse Maneuvering Drives such as the standard M-Drive, attempting to maneuver in deep space away from a significant gravitational gradient poses significant challenges. The standard Field Impulse Maneuvering Drives (G-Drive, M-Drive, and N-Drive) require a gravity gradient to work against and fall off to less than 1% efficiency when the gradient drops to a small enough arbitrary value due to quantum mechanical considerations, even with the tight focusing found in the [[N-Drive]. Within a star system gravity well this is not much of a problem, as the local gradient is generally sufficient to run conventional gravity-based field-impulse maneuver drives. But in the interstellar void of Deep Space this gradient drops to almost nil, causing significant problems. A vessel may find itself in interstellar space relatively close to its desired destination, but unable to reach it before its onboard fuel and supplies are depleted due to insufficient micro-acceleration and relative velocity. The Deep Space Maneuvering System is a modification of the standard gravity-based M-Drive technology employing elements of the Consolidated Hypergravity Unified Field Theory as applied to the unified Gravito-Nuclear Fields to allow it to operate in free, unstressed space. Efficiency is still greatly reduced as compared to N-Drives and M-Drives, but vessels so equipped can produce accelerations in excess of 0.1g and even reach accelerations as high as 2.0-3.0g in some cases, depending on the output of the particular drive compared to the tonnage of the vessel. Once close to a mass with displacement, the conventional drives will respond to the gravitational gradient of the body to allow standard maneuvering.
STL Drive Specifications
STL Drive Specifications (Starship Propulsion) Category Specifications Remarks Name TBD TL TBD Drive Type TBD Velocity TBD TBD Duration TBD TBD Hazards TBD TBD Physical
ConstraintsTBD TBD Geometry TBD TBD Levels TBD TBD Entry TBD TBD Exit TBD TBD Fuel TBD Resource
RequirementsTBD TBD Inventor TBD TBD Characteristics TBD TBD
History & Background
G-Drive & M-Drive
Eventually, most races begin using gravitic propulsion for thrust within a star's gravity well. Beyond the strong pull of gravity, however, drives of this type rapidly drop off in efficiency, limiting their ability to propel a ship in the outer reaches of the local star system. Upon reaching tech level 11, breakthroughs in quantum physics lead to reactionless thruster plates. Faster and more efficient than gravitic propulsion systems, thruster plates represent the most modern form of slower-than-light transportation available to any known race.
M-Drive & TN-Drive: Theory
The gravitic drive relies on interaction with the graviton. The graviton, a massless sub-atomic particle, is the carrier of gravitational force. The gravitic drive produces a field which, in effect, alters the way incoming gravitons react with the ship. In so doing, the grav-propelled craft is able to use normally attractive gravitons for thrust in any direction. It is worth noting that this basic ability to affect the way in which gravitons interact is fundamental to many other fields of modern physics and engineering. Thrusters are somewhat more advanced than gravitic propulsion units, but operate in a similar manner. Their development is an outgrowth of the combined effects of both gravitic technologies (as defined above) and nuclear damper technologies (as defined elsewhere in this text). By reacting with both the strong and weak nuclear force, thrusters are able to produce a reactionless thrust which allows a spaceship to move at high speed even beyond the limns of a strong gravitational field. Aspects of thruster technology which involve the strong nuclear force deal with the behavior of the gluon (a particle which binds quarks together at the sub-atomic level), and were directly responsible for the evolution of meson technology (which itself is based on quarks).
Library Data Referral Tree
Please refer to the following AAB Library Data for more information:
- NAFAL (STL) - (Not As Fast As Light) / (Slower Than Light)
- Light Speed (c)
- FTL - (Faster Than Light) - "Superluminal"
-
-
- (Field Propulsion Drives / Propellantless Drives)
- Z-Drive (Lifter / <1.0 D)
- G-Drive (Gravitic Drive / <10.0 D)
- M-Drive (Maneuver Drive/Thruster / <1000.0 D)
- N-Drive (NAFAL Drive / <1/8 ly)
- (Field Propulsion Drives / Propellantless Drives)
-
- Starship Drives (Interstellar Drives)
- N-Drive (NAFAL Drive / < 1/8 ly)
- J-Drive (Jump Drive / > 100 D)
- Alternative FTL Drives
References
- Marc Miller. Referee's Manual (Game Designers Workshop, 1987), .
- Rob Caswell, William W. Connors, Joe Fugate, Gary L. Thomas. Starship Operator's Manual (Digest Group Publications, 1988), 2-4.
- Martin Dougherty. Referee's Handbook (Mongoose Publishing, 2021), 65-66.