Difference between revisions of "Trace Atmosphere"

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=== Surface Pressure & Water Properties ===
 
=== Surface Pressure & Water Properties ===
An atmosphere rated as Trace has a mean [[Atmospheric Pressure|surface pressure]] ranging from 0.001 [[Atmospheric Pressure|atm]] to 0.09 [[Atmospheric Pressure|atm]].
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An [[atmosphere]] rated as Trace has a mean [[Atmospheric Pressure|surface pressure]] ranging from 0.001 [[Atmospheric Pressure|atm]] to 0.09 [[Atmospheric Pressure|atm]].
 
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== History & Background (Dossier) ==
 
== History & Background (Dossier) ==
 
'''Airless Worlds:''' A great many [[world]]s in [[Charted Space]] have an [[Atmosphere]] type of 0 (Vacuum) or 1 (Trace).  
 
'''Airless Worlds:''' A great many [[world]]s in [[Charted Space]] have an [[Atmosphere]] type of 0 (Vacuum) or 1 (Trace).  

Revision as of 09:57, 1 March 2019

A Trace Atmosphere is a type of atmosphere with a pressure of less than 0.1 atmospheres, which requires the use of a vacc suit.

Description (Specifications)

Trace Atmospheres requires a vacc suit. The atmosphere has a pressure of less than 0.1 atmospheres, which requires the use of a vacc suit.

Surface Pressure & Water Properties

An atmosphere rated as Trace has a mean surface pressure ranging from 0.001 atm to 0.09 atm.

Surface Pressure & Water Properties
Surface
pressure
Boiling point
of water
0.001 atm -19°C
0.04 atm 29°C
0.09 atm 45.5°C

History & Background (Dossier)

Airless Worlds: A great many worlds in Charted Space have an Atmosphere type of 0 (Vacuum) or 1 (Trace).

  • Although a trace atmosphere denotes a thin veneer of gases around a world (such as Mercury), it is of such barely measurable pressures that it may as well be a vacuum. Animal and plant life is non-existent on an airless world, although exotic and incredibly rare examples of vacuum life might exist (...and certainly be worthy of an IISS Scout mission).
  • Mainstream sophonts must resort to living in bubble cities, underground settlements and other artificial, sealed environments. It can be difficult for a scout to differentiate these vacuum habitats. Try to take note of distinctive features at these settlements such as interesting geographical locations: at the entrance to a huge mine, straddling a small meteorite crater, along the walls of a canyon, inside old lava tubes, in the caldera of an extinct volcano, inside a network of vast, natural caves ... and so on. [1]

References & contributors (Sources)