Difference between revisions of "Council of the Wise"

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== Council of the Wise (Polity) Synopsis ==
 
 
The '''[[Council of the Wise]]''' is an interstellar, multi-system government located in the [[Hadji Sector]].
 
The '''[[Council of the Wise]]''' is an interstellar, multi-system government located in the [[Hadji Sector]].
 +
* It is a collection of thirteen planets under the central rule of a [[Hegemony|hegemon]] and protected by a modest fleet.
  
A collection of thirteen planets under central rule of a [[Hegemony]] and protected by a modest fleet.
+
== Goals ==
 +
Their goals are to maintain their collection of worlds and remain free from [[Solomani]], [[Hiver]], or [[Aslan]] influence.
  
== Council of the Wise (Polity) Goals ==
+
== History & Background ==
n/a
+
These worlds were colonized originally by far wandering elements, dissatisfied with life under [[Solomani]] rule.
  
== Council of the Wise (Polity) History & Background ==
+
== Government & Politics ==
n/a
+
The '''[[Council of the Wise]]''' is an interstellar, multi-system government, characterized by a very high degree of centralization, strong policies that direct the entire sectors or states, and a strong disregard for local/planetary differences. The [[Council of the Wise]] is usually characterized as a [[Hegemony]].
  
== Council of the Wise (Polity) Government & Politics ==
+
== Technology & Trade ==
The '''[[Council of the Wise]]''' is an interstellar, multi-system '''[[Hegemony]]''', characterized by a very high degree of centralization, strong policies that direct the entire sectors or states, and a strong disregard for local/planetary differences.  The [[Council of the Wise]] is usually characterized as a [[Hegemony]].
 
 
 
== Council of the Wise (Polity) Technology & Trade ==
 
 
Their highest technology level available is {{TL|12}}.
 
Their highest technology level available is {{TL|12}}.
  
== Council of the Wise (Polity) Military & Intelligence ==
+
== Military & Intelligence ==
 
They have two [[ScoutRon]]s based at {{WorldS|Raspyn|Hadji|2526 C00078B-A}} and {{WorldS|Penner|Hadji|2727 B335587-B}}.  
 
They have two [[ScoutRon]]s based at {{WorldS|Raspyn|Hadji|2526 C00078B-A}} and {{WorldS|Penner|Hadji|2727 B335587-B}}.  
  
They have three "battle fleets", one stationed at each of the three [[Naval Base]]s within their territory.  These squadrons are nearly uniform in composition, yet field an odd assortment of craft contributed from local ship yards at a variety of technology levels.  Each planet capable of building ships or military craft of any type are commissioned and awarded defense contracts to build the best designs they can manage with their local resources and industrial-military abilities.  This makes the force challenging to employ but fosters espirt de corps.  The vast shipyards at {{WorldS|Infelice|Hadji|2626 A8689DF-B}} are responsible for almost all merchant marine tonnage in the cluster.  The scouts, transports, tankers and couriers of the [[ScoutRon]]s are all built here.  Logistical support assets are attached to each battle fleet as needed, based on current operational schedules and training requirements.
+
They have three "battle fleets", one stationed at each of the three [[Naval Base]]s within their territory.  These squadrons are nearly uniform in composition, yet field an odd assortment of craft contributed from local shipyards at a variety of technology levels.  Each planet capable of building ships or military craft of any type are commissioned and awarded defense contracts to build the best designs they can manage with their local resources and industrial-military abilities.  This makes the force challenging to employ but fosters ''espirt de corps''.  The vast shipyards at {{WorldS|Infelice|Hadji|2626 A8689DF-B}} are responsible for almost all merchant marine tonnage in the cluster.  The scouts, transports, tankers and couriers of the [[ScoutRon]]s are all built here.  Logistical support assets are attached to each battle fleet as needed, based on current operational schedules and training requirements.
 
 
{{:Silver Spur Class Scout}}
 
  
 
===Battle Fleet Alpha -- {{WorldS|Dungfumbler|Hadji|3124 B100599-A}}===
 
===Battle Fleet Alpha -- {{WorldS|Dungfumbler|Hadji|3124 B100599-A}}===
Line 41: Line 37:
 
* 360 [[Mite Class Light Fighter|Mite Class Light Fighters]]  
 
* 360 [[Mite Class Light Fighter|Mite Class Light Fighters]]  
  
===Battle Fleet Delta -- {{WorldS|Ferrer|Hadji|2925 B5479CF-8}}===
+
===Battle Fleet Delta -- {{WorldS|Ferrere|Hadji|2925 B5479CF-8}}===
 
: Forces assigned
 
: Forces assigned
 
* 1 [[Rita Class Fleet Tender]]  
 
* 1 [[Rita Class Fleet Tender]]  
Line 48: Line 44:
 
* 9 [[Penner Class System Defense Boat|Penner Class System Defense Boats]]  
 
* 9 [[Penner Class System Defense Boat|Penner Class System Defense Boats]]  
 
* 20 [[Ferrer Class Battle Rider|Ferrer Class Battle Riders]]  
 
* 20 [[Ferrer Class Battle Rider|Ferrer Class Battle Riders]]  
* 360 [[Mite Class Light Fighter|Mite Class Light Fighters]]  
+
* 360 [[Mite Class Light Fighter|Mite Class Light Fighters]]
  
 
===Battle Fleet Gamma===
 
===Battle Fleet Gamma===
 
There are rumors that there was a ''Battle Fleet Gamma'', destroyed in an epic battle.  Legends of their heroic exploits in the face of grave odds, are used to inspire and instruct naval recruits.  The propaganda is that they gave their lives to permit the formation of the '''Council of the Wise''' and that all sailors must be ready to do the same.
 
There are rumors that there was a ''Battle Fleet Gamma'', destroyed in an epic battle.  Legends of their heroic exploits in the face of grave odds, are used to inspire and instruct naval recruits.  The propaganda is that they gave their lives to permit the formation of the '''Council of the Wise''' and that all sailors must be ready to do the same.
  
== Council of the Wise (Polity) Sectors & Astrography ==
+
== Sectors & Astrography ==
Thirteen worlds in the [[Hadji Sector]].
+
Thirteen worlds in the [[Hadji Sector]]. Its worlds are all situated on either the [[Elenoor Main]] or the [[Hand of the Wise]].
  
== Council of the Wise (Polity) References & Contributors ==
+
== References & Contributors ==
 +
{{Intermediate}}
 +
{{Detail}}
 
{{Sources
 
{{Sources
 
|S1= Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect [[User:Ronald B. Kline, Jr.|Ronald B. Kline, Jr.]] of the [[Imperial Navy]]
 
|S1= Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect [[User:Ronald B. Kline, Jr.|Ronald B. Kline, Jr.]] of the [[Imperial Navy]]
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]
+
|S2= Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]], Emeritus
|S3=
 
 
}}
 
}}
  
  
{{LEN|meta|Governments}}
+
{{LEN|Governments|Council of the Wise|Polity}}
 +
[[Category: Guidebook to Hadji Sector]]

Latest revision as of 15:34, 11 August 2025

The Council of the Wise is an interstellar, multi-system government located in the Hadji Sector.

  • It is a collection of thirteen planets under the central rule of a hegemon and protected by a modest fleet.

Goals[edit]

Their goals are to maintain their collection of worlds and remain free from Solomani, Hiver, or Aslan influence.

History & Background[edit]

These worlds were colonized originally by far wandering elements, dissatisfied with life under Solomani rule.

Government & Politics[edit]

The Council of the Wise is an interstellar, multi-system government, characterized by a very high degree of centralization, strong policies that direct the entire sectors or states, and a strong disregard for local/planetary differences. The Council of the Wise is usually characterized as a Hegemony.

Technology & Trade[edit]

Their highest technology level available is TL–12.

Military & Intelligence[edit]

They have two ScoutRons based at Raspyn (Hadji 2526 C00078B-A) and Penner (Hadji 2727 B335587-B).

They have three "battle fleets", one stationed at each of the three Naval Bases within their territory. These squadrons are nearly uniform in composition, yet field an odd assortment of craft contributed from local shipyards at a variety of technology levels. Each planet capable of building ships or military craft of any type are commissioned and awarded defense contracts to build the best designs they can manage with their local resources and industrial-military abilities. This makes the force challenging to employ but fosters espirt de corps. The vast shipyards at Infelice (Hadji 2626 A8689DF-B) are responsible for almost all merchant marine tonnage in the cluster. The scouts, transports, tankers and couriers of the ScoutRons are all built here. Logistical support assets are attached to each battle fleet as needed, based on current operational schedules and training requirements.

Battle Fleet Alpha -- Dungfumbler (Hadji 3124 B100599-A)[edit]

Forces assigned

Battle Fleet Beta -- Rita (Hadji 2728 A310255-C)[edit]

Forces assigned

Battle Fleet Delta -- Ferrere (Hadji 2925 B5479CF-8)[edit]

Forces assigned

Battle Fleet Gamma[edit]

There are rumors that there was a Battle Fleet Gamma, destroyed in an epic battle. Legends of their heroic exploits in the face of grave odds, are used to inspire and instruct naval recruits. The propaganda is that they gave their lives to permit the formation of the Council of the Wise and that all sailors must be ready to do the same.

Sectors & Astrography[edit]

Thirteen worlds in the Hadji Sector. Its worlds are all situated on either the Elenoor Main or the Hand of the Wise.

References & Contributors[edit]

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