Difference between revisions of "Colony"
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| − | + | A [[Colony]] is a group of [[sophont]]s living in a new territory, but retaining ties with their parent state. | |
| − | == Description (Specifications) == | + | == Description ([[Specifications]]) == |
| − | + | In most cases, Colonies in a [[TL:10-12]] society or more advanced refer to colonization of new [[planet]]s, [[moon]]s, or [[planetoid]]s. They are interstellar colonies expanding the reach of a [[World-State]] into a [[Pocket Empire]] or a larger political grouping. | |
== History & Background ([[Dossier]]) == | == History & Background ([[Dossier]]) == | ||
| − | + | A world, country, or foundation sponsors most colonies. Because colonies generally lose money, profit is rarely a motive for sponsoring a colony. A colony must become self-supporting; sponsors cannot supply [[good]]s indefinitely. Lingering problems will doom a colony. | |
| − | == References | + | Some colonists raise [[food]] to feed themselves and to sell to other colonists. Others produce [[commodities]] for export off-planet. There may be hunter/explorers as well - people who live in the wild, occasionally visiting [[civilization]] to sell their unusual finds. The last have limited use in any colonization scheme. |
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| + | Farmers or miner/prospectors will settle first. Storekeepers and other businessmen will follow. The arrival of medium and large businesses usually signals long term success in producing saleable exports. Few colonies become self-sufficient in manufacturing. Saleable commodities from under-developed worlds are almost exclusively [[precious minerals]]. The economies of under- developed worlds are dependent on [[resource]] prices. | ||
| + | |||
| + | == Literature == | ||
| + | "[[The little Settler Tom]]" from Better Home Publishing describes ideas, concepts and strategies of colonization. | ||
| + | |||
| + | == References == | ||
{{Intermediate}} | {{Intermediate}} | ||
{{Detail}} | {{Detail}} | ||
{{Sources | {{Sources | ||
| − | | | + | |[[HIWG]] |
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}} | }} | ||
| − | {{LEN|}} | + | {{LEN|Sophontology}} |
Latest revision as of 03:43, 8 December 2023
A Colony is a group of sophonts living in a new territory, but retaining ties with their parent state.
Description (Specifications)[edit]
In most cases, Colonies in a TL:10-12 society or more advanced refer to colonization of new planets, moons, or planetoids. They are interstellar colonies expanding the reach of a World-State into a Pocket Empire or a larger political grouping.
History & Background (Dossier)[edit]
A world, country, or foundation sponsors most colonies. Because colonies generally lose money, profit is rarely a motive for sponsoring a colony. A colony must become self-supporting; sponsors cannot supply goods indefinitely. Lingering problems will doom a colony.
Some colonists raise food to feed themselves and to sell to other colonists. Others produce commodities for export off-planet. There may be hunter/explorers as well - people who live in the wild, occasionally visiting civilization to sell their unusual finds. The last have limited use in any colonization scheme.
Farmers or miner/prospectors will settle first. Storekeepers and other businessmen will follow. The arrival of medium and large businesses usually signals long term success in producing saleable exports. Few colonies become self-sufficient in manufacturing. Saleable commodities from under-developed worlds are almost exclusively precious minerals. The economies of under- developed worlds are dependent on resource prices.
Literature[edit]
"The little Settler Tom" from Better Home Publishing describes ideas, concepts and strategies of colonization.
References[edit]
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