Difference between revisions of "Council of the Wise"

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= Overview =
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The '''[[Council of the Wise]]''' is an interstellar, multi-system government located in the [[Hadji Sector]].
A collection of thirteen planets under central rule.  They are protected by a modest fleet.
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* It is a collection of thirteen planets under the central rule of a [[Hegemony|hegemon]] and protected by a modest fleet.
  
They have two [[ScoutRon]]s based at {{WorldS|Raspyn|Hadji|2526 C00078B-A}} and {{WorldS|Penner|Hadji|2727 B335587-B}}.  
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== Goals ==
 +
Their goals are to maintain their collection of worlds and remain free from [[Solomani]], [[Hiver]], or [[Aslan]] influence.
  
They have three "battle fleets", one stationed at each of the three [[Naval Base]]s within their territory.  These squadrons are nearly uniform in composition, yet field an odd assortment of craft contributed from local ship yards at a variety of technology levels.  Each planet capable of building ships or military craft of any type are commissioned and awarded defense contracts to build the best designs they can manage with their local resources and industrial-military abilities.  This makes the force challenging to employ but fosters espirt de corps.
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== History & Background ==
 +
These worlds were colonized originally by far wandering elements, dissatisfied with life under [[Solomani]] rule.
  
==Battle Fleet Alpha==
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== Government & Politics ==
 +
The '''[[Council of the Wise]]''' is an interstellar, multi-system government, characterized by a very high degree of centralization, strong policies that direct the entire sectors or states, and a strong disregard for local/planetary differences. The [[Council of the Wise]] is usually characterized as a [[Hegemony]].
  
Located at {{WorldS|Dungfumbler|Hadji|3124 B100599-A}}
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== Technology & Trade ==
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Their highest technology level available is {{TL|12}}.
  
==Battle Fleet Beta==
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== Military & Intelligence ==
 +
They have two [[ScoutRon]]s based at {{WorldS|Raspyn|Hadji|2526 C00078B-A}} and {{WorldS|Penner|Hadji|2727 B335587-B}}.
  
Located at {{WorldS|Rita|Hadji|2728 A310255-C}}
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They have three "battle fleets", one stationed at each of the three [[Naval Base]]s within their territory.  These squadrons are nearly uniform in composition, yet field an odd assortment of craft contributed from local shipyards at a variety of technology levels.  Each planet capable of building ships or military craft of any type are commissioned and awarded defense contracts to build the best designs they can manage with their local resources and industrial-military abilities.  This makes the force challenging to employ but fosters ''espirt de corps''.  The vast shipyards at {{WorldS|Infelice|Hadji|2626 A8689DF-B}} are responsible for almost all merchant marine tonnage in the cluster.  The scouts, transports, tankers and couriers of the [[ScoutRon]]s are all built here.  Logistical support assets are attached to each battle fleet as needed, based on current operational schedules and training requirements.
  
==Battle Fleet Delta==
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===Battle Fleet Alpha -- {{WorldS|Dungfumbler|Hadji|3124 B100599-A}}===
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: Forces assigned
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* 1 [[Rita Class Fleet Tender]]
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* 3 [[Dungfumbler Class Heavy Battle Rider|Dungfumbler Class Heavy Battle Riders]]
 +
* 27 [[Kirchner Class Patrol Fighter|Kirchner Class Patrol Fighters]]
 +
* 9 [[Penner Class System Defense Boat|Penner Class System Defense Boats]]
 +
* 20 [[Ferrer Class Battle Rider|Ferrer Class Battle Riders]]
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* 360 [[Mite Class Light Fighter|Mite Class Light Fighters]]
  
Located at {{WorldS|Ferrer|Hadji|2925 B5479CF-8}}
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===Battle Fleet Beta -- {{WorldS|Rita|Hadji|2728 A310255-C}}===
 +
: Forces assigned
 +
* 1 [[Rita Class Fleet Tender]]
 +
* 3 [[Dungfumbler Class Heavy Battle Rider|Dungfumbler Class Heavy Battle Riders]]
 +
* 27 [[Kirchner Class Patrol Fighter|Kirchner Class Patrol Fighters]]
 +
* 9 [[Penner Class System Defense Boat|Penner Class System Defense Boats]]
 +
* 20 [[Ferrer Class Battle Rider|Ferrer Class Battle Riders]]
 +
* 360 [[Mite Class Light Fighter|Mite Class Light Fighters]]
  
* (20) Ferrer Class Battle Riders, capable of 5Gs these low tech spheres feature some minimal armored platelets and hull bracing in their compartmented hulls.  They mount a 100ton particle accelerator bay and carry a squadron of 12 tiny Mite class fighters.  They carry extra crew for the fighters so that they can maintain a near constant CAP. 
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===Battle Fleet Delta -- {{WorldS|Ferrere|Hadji|2925 B5479CF-8}}===
<pre>
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: Forces assigned
BR-A5056S2-500000-00600-1 MCr. 1,125.168    1,000 tons
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* 1 [[Rita Class Fleet Tender]]
Bearing             1              Crew 52
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* 3 [[Dungfumbler Class Heavy Battle Rider|Dungfumbler Class Heavy Battle Riders]]
Batteries          1       TL 8
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* 27 [[Kirchner Class Patrol Fighter|Kirchner Class Patrol Fighters]]
Cargo: 10 tons  Fuel: 60 tons  EP: 60 Agility: 0
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* 9 [[Penner Class System Defense Boat|Penner Class System Defense Boats]]
Craft: 12 x 7T Mites
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* 20 [[Ferrer Class Battle Rider|Ferrer Class Battle Riders]]
Fuel Treatment:  Fuel Scoops 
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* 360 [[Mite Class Light Fighter|Mite Class Light Fighters]]
Architects Fee: MCr 11.252  Cost in Quantity: MCr 900.134
 
</pre>
 
  
* (240) Ferrer Built '''Mite''' Light Fighters, as fast and agile as their technology permits, these tiny, fragile missile fighters are responsive and fun to fly, unfortunately against more advanced designs their lack of computational power makes it difficult for them to hit targets.  More advanced designs can jam and use ECM to spoof their rudimentary sensor suites.
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===Battle Fleet Gamma===
<pre>
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There are rumors that there was a ''Battle Fleet Gamma'', destroyed in an epic battle.  Legends of their heroic exploits in the face of grave odds, are used to inspire and instruct naval recruits.  The propaganda is that they gave their lives to permit the formation of the '''Council of the Wise''' and that all sailors must be ready to do the same.
FL-0605511-000000-00002-0 MCr. 16.535    7 tons
 
Bearing               1          Crew 1
 
Batteries            1    TL 8
 
Cargo: 0.1 ton missile magazine  Fuel: 1 ton  EP: 0.35  Agility: 5
 
Fuel Treatment:  Fuel Scoops 
 
Architects Fee: MCr 0.165  Cost in Quantity: MCr 13.228
 
</pre>
 
  
There are rumors that there was a ''Battle Fleet Gamma'', destroyed in an epic battle. Legends of their heroic exploits in the face of grave odds are used to inspire and instruct naval recruits.  The propaganda is that they gave their lives to permit the formation of the '''Council of the Wise''' and that all sailors must be ready to do the same.
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== Sectors & Astrography ==
 
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Thirteen worlds in the [[Hadji Sector]]. Its worlds are all situated on either the [[Elenoor Main]] or the [[Hand of the Wise]].
{{LEN|Ships|meta}}
 
  
 +
== References & Contributors ==
 +
{{Intermediate}}
 +
{{Detail}}
 
{{Sources
 
{{Sources
|S1=[[Ronald B. Kline, Jr.]]
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|S1= Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect [[User:Ronald B. Kline, Jr.|Ronald B. Kline, Jr.]] of the [[Imperial Navy]]
 +
|S2= Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]], Emeritus
 
}}
 
}}
 +
 +
 +
{{LEN|Governments|Council of the Wise|Polity}}
 +
[[Category: Guidebook to Hadji Sector]]

Latest revision as of 15:34, 11 August 2025

The Council of the Wise is an interstellar, multi-system government located in the Hadji Sector.

  • It is a collection of thirteen planets under the central rule of a hegemon and protected by a modest fleet.

Goals[edit]

Their goals are to maintain their collection of worlds and remain free from Solomani, Hiver, or Aslan influence.

History & Background[edit]

These worlds were colonized originally by far wandering elements, dissatisfied with life under Solomani rule.

Government & Politics[edit]

The Council of the Wise is an interstellar, multi-system government, characterized by a very high degree of centralization, strong policies that direct the entire sectors or states, and a strong disregard for local/planetary differences. The Council of the Wise is usually characterized as a Hegemony.

Technology & Trade[edit]

Their highest technology level available is TL–12.

Military & Intelligence[edit]

They have two ScoutRons based at Raspyn (Hadji 2526 C00078B-A) and Penner (Hadji 2727 B335587-B).

They have three "battle fleets", one stationed at each of the three Naval Bases within their territory. These squadrons are nearly uniform in composition, yet field an odd assortment of craft contributed from local shipyards at a variety of technology levels. Each planet capable of building ships or military craft of any type are commissioned and awarded defense contracts to build the best designs they can manage with their local resources and industrial-military abilities. This makes the force challenging to employ but fosters espirt de corps. The vast shipyards at Infelice (Hadji 2626 A8689DF-B) are responsible for almost all merchant marine tonnage in the cluster. The scouts, transports, tankers and couriers of the ScoutRons are all built here. Logistical support assets are attached to each battle fleet as needed, based on current operational schedules and training requirements.

Battle Fleet Alpha -- Dungfumbler (Hadji 3124 B100599-A)[edit]

Forces assigned

Battle Fleet Beta -- Rita (Hadji 2728 A310255-C)[edit]

Forces assigned

Battle Fleet Delta -- Ferrere (Hadji 2925 B5479CF-8)[edit]

Forces assigned

Battle Fleet Gamma[edit]

There are rumors that there was a Battle Fleet Gamma, destroyed in an epic battle. Legends of their heroic exploits in the face of grave odds, are used to inspire and instruct naval recruits. The propaganda is that they gave their lives to permit the formation of the Council of the Wise and that all sailors must be ready to do the same.

Sectors & Astrography[edit]

Thirteen worlds in the Hadji Sector. Its worlds are all situated on either the Elenoor Main or the Hand of the Wise.

References & Contributors[edit]

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