Difference between revisions of "Library Data:Aramis Subsector"
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| − | The '''Aramis subsector''' lies at the coreward edge of the [[Library Data:Spinward Marches Sector|Marches]]. To trailing is the [[Library Data:Pretoria Subsector|Pretoria Subsector]] in [[Library Data:Deneb Sector|Deneb]], Imperial territory, but coreward is the [[Library Data:Vargr Extents|Vargr Extents]]. Most Vargr incursions in the four Frontier Wars, and most corsair raids today, come through this subsector. As a | + | '''Aramis''', subsector D of Spinward Marches, contains 26 worlds with an estimated combined population of 32 billion. The population consists primarily of 4 sophont groups including two native sophonts; the [[Library Data:Llellewyloly|Llellewyloly]] of Junidy and the [[Library Data:Ebokin|Ebokin]]of Yebab. The governments in Aramis maintain four Naval bases, three Scout bases, and one Way station. The average technology level is 8 (with most between 6 and 10). The highest technology level is 12 at Feneteman (Spinward Marches 3104). Aramis contains 35 stars and 287 identified planets; 17 monostellar systems and nine binary systems. 19 of the 26 systems (73%) have native gas giants.{{Unpublished cite|author=generated data from Traveller Map}} |
| − | result, the [[Library Data:214th Fleet|214th Fleet]], tasked with protection of Aramis, attempts to control access to the rest of the sector.{{Page cite|name=Behind the Claw|version=Mongoose 2nd|page=46|citeName=BTC46}} | + | |
| + | The '''Aramis subsector''' lies at the coreward edge of the [[Library Data:Spinward Marches Sector|Marches]]. To trailing is the [[Library Data:Pretoria Subsector|Pretoria Subsector]] in [[Library Data:Deneb Sector|Deneb]], Imperial territory, but coreward is the [[Library Data:Vargr Extents|Vargr Extents]]. Most Vargr incursions in the four Frontier Wars, and most corsair raids today, come through this subsector. As a result, the [[Library Data:214th Fleet|214th Fleet]], tasked with protection of Aramis, attempts to control access to the rest of the sector.{{Page cite|name=Behind the Claw|version=Mongoose 2nd|page=46|citeName=BTC46}} | ||
This activity is mainly concentrated on the rimward end of the subsector. The fleet is based out of Paya, Natoko and L’Oeul d’Dieu, clearly demonstrating the Navy’s lack of interest in the relatively unimportant worlds further coreward. Navy ships do sweep the more coreward systems but not anything like as frequently as the rimward ones.{{Page cite|citeName=BTC46}} | This activity is mainly concentrated on the rimward end of the subsector. The fleet is based out of Paya, Natoko and L’Oeul d’Dieu, clearly demonstrating the Navy’s lack of interest in the relatively unimportant worlds further coreward. Navy ships do sweep the more coreward systems but not anything like as frequently as the rimward ones.{{Page cite|citeName=BTC46}} | ||
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of the Tukera family and [[Library Data:Tukera Lines|Tukera]] is one of the main Imperial megacorporations. They suggest that it is not coincidence that Aramis itself has a naval base and is | of the Tukera family and [[Library Data:Tukera Lines|Tukera]] is one of the main Imperial megacorporations. They suggest that it is not coincidence that Aramis itself has a naval base and is | ||
flanked by two others. Imperial Navy officials (and the office of the Marquis of Aramis) dismiss this as a typical example of paranoid anti-establishment ranting.{{Page cite|citeName=BTC46}} | flanked by two others. Imperial Navy officials (and the office of the Marquis of Aramis) dismiss this as a typical example of paranoid anti-establishment ranting.{{Page cite|citeName=BTC46}} | ||
| + | |||
| + | Aramis Subsector is a major agricultural area often referred to as the "breadbasket of the Vargr", because of the amount of the sector’s produce that is transported to the Vargr Extents. The Imperium has established several trading stations along the borders to encourage this commerce.{{Page cite|name=Behind the Claw|version=GURPS Traveller|page=100}} | ||
Four worlds in the subsector are Amber Zoned; Zila, Rugbird, Towers and Reacher, and there are Red Zones in place at Corfu, Zykoca and Lewis. As usual, the reasons for the Red Zones are not publicly available.{{Page cite|name=Behind the Claw|version=Mongoose 2nd|page=49|citeName=BTC49}} | Four worlds in the subsector are Amber Zoned; Zila, Rugbird, Towers and Reacher, and there are Red Zones in place at Corfu, Zykoca and Lewis. As usual, the reasons for the Red Zones are not publicly available.{{Page cite|name=Behind the Claw|version=Mongoose 2nd|page=49|citeName=BTC49}} | ||
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| {{Ludography cite|name=Behind the Claw|version=GURPS Traveller|page=100-105}} | | {{Ludography cite|name=Behind the Claw|version=GURPS Traveller|page=100-105}} | ||
| {{Ludography cite|name=The Spinward Marches|version=Mongoose Traveller}} | | {{Ludography cite|name=The Spinward Marches|version=Mongoose Traveller}} | ||
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Latest revision as of 01:35, 20 May 2025
Library Data Milieu 1116 Milieu 1200
| Aramis Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Spinward Marches | |||||
| Capital | Aramis (Spinward Marches 3110) | |||||
| Number of Systems | 26 | |||||
| Stellar and Economic data | data page | |||||
| Majority Control | Imperium - 100% | |||||
Aramis, subsector D of Spinward Marches, contains 26 worlds with an estimated combined population of 32 billion. The population consists primarily of 4 sophont groups including two native sophonts; the Llellewyloly of Junidy and the Ebokinof Yebab. The governments in Aramis maintain four Naval bases, three Scout bases, and one Way station. The average technology level is 8 (with most between 6 and 10). The highest technology level is 12 at Feneteman (Spinward Marches 3104). Aramis contains 35 stars and 287 identified planets; 17 monostellar systems and nine binary systems. 19 of the 26 systems (73%) have native gas giants.[1]
The Aramis subsector lies at the coreward edge of the Marches. To trailing is the Pretoria Subsector in Deneb, Imperial territory, but coreward is the Vargr Extents. Most Vargr incursions in the four Frontier Wars, and most corsair raids today, come through this subsector. As a result, the 214th Fleet, tasked with protection of Aramis, attempts to control access to the rest of the sector.[2]
This activity is mainly concentrated on the rimward end of the subsector. The fleet is based out of Paya, Natoko and L’Oeul d’Dieu, clearly demonstrating the Navy’s lack of interest in the relatively unimportant worlds further coreward. Navy ships do sweep the more coreward systems but not anything like as frequently as the rimward ones.[2]
Critics of the Imperial system of government like to point out that the Marquis of Aramis is a member of the Tukera family and Tukera is one of the main Imperial megacorporations. They suggest that it is not coincidence that Aramis itself has a naval base and is flanked by two others. Imperial Navy officials (and the office of the Marquis of Aramis) dismiss this as a typical example of paranoid anti-establishment ranting.[2]
Aramis Subsector is a major agricultural area often referred to as the "breadbasket of the Vargr", because of the amount of the sector’s produce that is transported to the Vargr Extents. The Imperium has established several trading stations along the borders to encourage this commerce.[3]
Four worlds in the subsector are Amber Zoned; Zila, Rugbird, Towers and Reacher, and there are Red Zones in place at Corfu, Zykoca and Lewis. As usual, the reasons for the Red Zones are not publicly available.[4]
- ↑ Information provided to the library by generated data from Traveller Map
- ↑ 2.0 2.1 2.2 Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 46.
- ↑ Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 100.
- ↑ Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 49.
Other References
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 28-29.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 39. (UWP only)
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 100-105.
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .