Difference between revisions of "Belekz (world)"
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| + | === System Data === | ||
| + | The worlds of the [[system]] have been surveyed. They consist of: | ||
| + | * The [[mainworld]]. | ||
| + | * x4 secondary [[world|rocky worlds]]. | ||
== History & Background (Dossier) == | == History & Background (Dossier) == | ||
Revision as of 06:50, 15 May 2024
| Belekz/Antideluvia (Far Frontiers 0124) | |||||||||||||||||||||||||
| Classic Era (1116) | A553413-A
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F8 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Belekz is a poor, nonindustrial world.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- This world has few prospects for economic development.
- It is a member of the Salinaikin Concordance in the Antideluvia Subsector of Far Frontiers Sector.
Description (Astrography & Planetology)
Belekz has a solitary primary star.
- It is a white main sequence.
System Data
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x4 secondary rocky worlds.
History & Background (Dossier)
Belekz is a major shipping and business hub, with branch offices of all the major corporations in the sector located in its capital.
World Starport (Sp)
Belekz has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)
30,000
World Government (G)
Belekz is governed by a Corporate Polity, having a single corporation with a typical corporate structure as a government. Essentially, this is a "company town" (or world). The typical corporate-run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families, including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World Technology Level (TL)
Belekz possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
References & Contributors (Sources)
- Kevin Knight. "The Far Frontiers." Traveller Chronicle 02 (1993): 3-10.
- Kevin Knight. "The Far Frontiers." Traveller Chronicle 03 (1994): 3-12.
- Kevin Knight. "The Far Frontiers." Traveller Chronicle 04 (1994): 3=14.
- Kevin Knight. "The Far Frontiers." Traveller Chronicle 05 (1994): 34-38.
- Kevin Knight. "The Far Frontiers." Traveller Chronicle 06 (1994): 43-45.
- Kevin Knight. "The Far Frontiers." Traveller Chronicle 07 (1995): 44-48.
- Kevin Knight. "The Far Frontiers." Traveller Chronicle 08 (1995): 28-30.
- ↑ "Jump Map API" and map location from Travellermap.com