Difference between revisions of "Rescue Ball"
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| {{Ludography cite|name= Traveller: The New Era|page=338}} | | {{Ludography cite|name= Traveller: The New Era|page=338}} | ||
| {{Ludography cite|name= Interstellar Wars|page=167}} | | {{Ludography cite|name= Interstellar Wars|page=167}} | ||
| − | | {{Ludography cite|name= T5 Core Rules|page=630}} | + | | {{Ludography cite|name= Guns, Gadgets and Gear|page=50-51}} |
| + | | {{Ludography cite|name= T5 Core Rules|page=630}} | ||
| {{Ludography cite|name=Core Rule Book|version=New Traveller|page=114}} | | {{Ludography cite|name=Core Rule Book|version=New Traveller|page=114}} | ||
}} | }} | ||
{{LE|Emergency Gear}} | {{LE|Emergency Gear}} | ||
Revision as of 16:38, 7 April 2020
| Rescue Ball | |
|---|---|
| Type | Survival gear |
| Tech Level | TL–7 |
| Cost | Cr150 |
| Size | 1 liter |
| Weight | 5kg |
| Also see | Emergency Gear |
Rescue Balls are standard equipment on all Imperial military vessels and on most private ships as well.
When folded, the rescue ball is a cylinder 5.0 cm in diameter and 10.0 cm long. When deployed, it forms a sphere one meter in diameter which contains air sufficient to last one person for two hours. In the event of explosive decompression or other loss of air, a rescue ball allows an individual not in possession of a vacc suit to survive until aid arrives.
The user pulls a lanyard, climbs inside and seals the zip closure. The ball is made of a metal-coated plastic film for ease of location by radar and contains a bottle of compressed air, a first aid kit, and a transparent window through which the occupant may observe conditions outside the ball. Rescue balls provide some protection from stellar radiation and corrosive and insidious atmospheres for five to seven hours.
- Loren Wiseman. "Ships Locker." Journal of the Travellers' Aid Society 05 (1980): 30-31.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 52.
- Frank Chadwick, Dave Nilsen. Traveller: The New Era (Game Designers Workshop, 1993), 338.
- Paul Drye, Loren Wiseman, Jon F. Zeigler. Interstellar Wars (Steve Jackson Games, 2006), 167.
- Martin Dougherty. Guns, Gadgets and Gear (Avenger Enterprises, 2007), 50-51.
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), 630.
- Citation Missing - Core Rule Book