Difference between revisions of "Manx class Fleet Intruder"

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The [[Manx class Fleet Intruder]] is a [[warship]].
 
The [[Manx class Fleet Intruder]] is a [[warship]].
 
* It is a [[military ship]] and a [[Fleet Intruder]].
 
* It is a [[military ship]] and a [[Fleet Intruder]].
 
+
 
== Description / Specifications ==
 
== Description / Specifications ==
 
Designed to jump in, blast enemy vessels with the factor T meson spinal mounted gun, and flee as quickly as possible under the cover of vast shoals of missiles. These Jump-3 stand off missions are assassination/sniper strikes on mission critical enemy assets. They target tankers and logistical vessels, tenders rather than battleships and dreadnoughts. They want to cripple vessels quickly to slow enemy offensive operations. They use their secondary weapon batteries defensively and to pick off enemy message couriers to disrupt enemy fleet command and control cycles. The disorientation caused when messages go missing allows allied units to seize the initiative, and capitalize on enemy mistakes. This design is ill suited for standing toe to toe and slugging it out with ships of the line.  
 
Designed to jump in, blast enemy vessels with the factor T meson spinal mounted gun, and flee as quickly as possible under the cover of vast shoals of missiles. These Jump-3 stand off missions are assassination/sniper strikes on mission critical enemy assets. They target tankers and logistical vessels, tenders rather than battleships and dreadnoughts. They want to cripple vessels quickly to slow enemy offensive operations. They use their secondary weapon batteries defensively and to pick off enemy message couriers to disrupt enemy fleet command and control cycles. The disorientation caused when messages go missing allows allied units to seize the initiative, and capitalize on enemy mistakes. This design is ill suited for standing toe to toe and slugging it out with ships of the line.  

Revision as of 09:39, 5 October 2018

Manx class Fleet Intruder
Imperial Sunburst-Sun-IISS-Traveller.gif
Unpublished, non-canon fan design.
Type: CS Fleet Intruder
Size 68,000 Tons
Hull Configuration [[{{{hull}}}]]
Tech Level TL–15
Engineering
Computer TBD
Jump J-6
Maneuver 2 G
Armaments
Hardpoints 680
Accommodations
Staterooms 0
Personnel
Crew 477 with 68 Marines
High/Mid Passengers 0
Payload
Cargo 32 Tons
Fuel tank 0 Tons
Construction
Origin Third Imperium
Price
Cost MCr49,702.405
Architect fee MCrRonald B. Kline, Jr.
Statistics
Source
Canon Unpublished, fan design
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance.

The Manx class Fleet Intruder is a warship.

Description / Specifications

Designed to jump in, blast enemy vessels with the factor T meson spinal mounted gun, and flee as quickly as possible under the cover of vast shoals of missiles. These Jump-3 stand off missions are assassination/sniper strikes on mission critical enemy assets. They target tankers and logistical vessels, tenders rather than battleships and dreadnoughts. They want to cripple vessels quickly to slow enemy offensive operations. They use their secondary weapon batteries defensively and to pick off enemy message couriers to disrupt enemy fleet command and control cycles. The disorientation caused when messages go missing allows allied units to seize the initiative, and capitalize on enemy mistakes. This design is ill suited for standing toe to toe and slugging it out with ships of the line.

Basic Ship Characteristics

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (of ten craft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage TBD tons.
2. Crew TBD crew.
3. Performance Propulsion:
  • Jump-TBD
  • TBD-G acceleration
  • Power Plant-TBD
  • TBD-EPs
  • Agility-TBD
4. Electronics Model TBD fib computer.
5. Hardpoints xTBD hardpoints.
6. Armament The normal weapons fit-out for it is:
  • No information yet available.
  • No additional information yet available.
7. Defenses No information yet available.
  • No additional information yet available.
8. Craft TBD
9. Fuel Treatment TBD
10. Cost MCrTBD.
11. Construction Time TBD months to build, TBD months in quantity.
12. Comments TBD
  • Standard cargo capacity amounts to TBD.0 tons.

Background / History

No information yet available.

References & Contributors / Sources

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