Difference between revisions of "Target Program"
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The [[Target Program]] is designed to allow accurate fire with shipboard weapons. {{Unpublished cite|author=Maksim-Smelchak}} | The [[Target Program]] is designed to allow accurate fire with shipboard weapons. {{Unpublished cite|author=Maksim-Smelchak}} | ||
* This is a [[program]], a kind of [[computer software]]. | * This is a [[program]], a kind of [[computer software]]. | ||
Revision as of 03:36, 18 July 2018
The Target Program is designed to allow accurate fire with shipboard weapons. [1]
- This is a program, a kind of computer software.
- It is designed to be used with a Ship’s Computer, although it could be used with other kinds of computers as well.
- This is a core ship’s computer program and is required in order to use a variety of other computer programs that interact with it.
Description (Specifications)
Offensive programs are intended to allow the use of weapons mounted on a ship to damage or destroy enemy vessels.
- Target identifies enemy vessels and and controls all turrets on board ship.
- It is required for all laser fire and launches except anti-missile fire.
- It creates fire solutuions, allows remote firing from the bridge, and coordinates all offensive and defensive systems on the ship with sensors and other equipment creating a force multiplier effect. [2]
Selected Computer Programs
Offensive Programs:
History & Background (Dossier)
Software within Charted Space is intentionally built to work under a number of different operating systems, different technology levels of computers, and to be extensively toughened for hard use under vacuum if necessary. [4]
The Software List: The computer software list, available at nearly any software vendor or port, indicates the various programs that are available. It shows space required by a specific program in CPU or storage, its price in MCr, and its title. Also shown is a brief overview of its effects. [5]
Software Authorship: Various requirements exist for individual characters producing existng or new programs. Such a course can save money, but may have some pitfalls. Program generation is explained elsewhere. [6]
References & Contributors (Sources)
- Marc Miller. Starships (Game Designers Workshop, 1977), 38.
- Marc Miller. Starter Traveller (Game Designers Workshop, 1983), 10, 13, 32, 38-39.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 38.
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 38.
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 38.
