Protalus (FF 1638) (world)
| Protalus/Cabala (Far Frontiers 1638) | |||||||||||||||||||||||||
| Classic Era (1116) | B734534-A
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M3 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Protalus is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Biumvirate located in the Cabala Subsector of Far Frontiers Sector.
Description (Astrography & Planetology)[edit]
No information yet available.
History & Background (Dossier)[edit]
As with many worlds in this part of Far Frontiers, Protalus is named for a member world of the old Interstellar Confederacy in Core Sector, from whom early ex-Imperial colonists in the region were descended.
World Starport[edit]
Protalus has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Protalus has a population of 800,000 sophonts (hundreds of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
World Technology Level (T)[edit]
Protalus possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government (G)[edit]
Protalus is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions within the government. These positions are inherited by members of the group or by their relatives. The organization may be a monarchy, with titles passed to family members, or a plutocracy where inheritance of the family fortune includes government position. Alternatively, the organization may be a more typical government apparatus, only with positions of power inherited.
- This world is part of the Biumvirate. The Biumvirate government is organized into two separate, but equal bodies: the Civilitas and the Militas. All areas dealing with planetary affairs, population and economics are controlled by the Civilitas, while matters of interplanetary defense, space regulation, and interstellar diplomacy are dealt with by the Militas.
World Law (L)[edit]
Protalus has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Dale L. Kemper. The Far Frontiers, Ares Magazine, Special Issue 2, (SPI, 1984), page 36. (Cabala Subsector)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Zhodani, (Game Designers Workshop, 1985), inside front cover. (the Zhodani; sector named and subsector depicted but no further data)
- Dale L. Kemper. The Far Frontiers, Traveller Chronicle 4, (Sword of the Knight Publications, 1994), pages 6-7. (Cabala Subsector)
- James Kundert. Far Frontiers, Traveller Chronicle 7, (Sword of the Knight Publications, 1994), pages 44-48. (sector background and timeline)
- David L. Pulver. GURPS Traveller: Alien Races 1, (Steve Jackson Games, 1998), Pages 5-63. (the Zhodani)
- Don McKinney. Mongoose Traveller: Zhodani, (Mongoose Traveller, 2011), 188 pages. (the Zhodani)
- ↑ "Jump Map API" and map location from Travellermap.com