Obliaaklbel (world)

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Obliaaklbel/Etlieejibia' (Knoellighz 0111)
Milieu 1116
D558669-5
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere5 Thin
Hydrographics8 Wet World 80%
Population6 Moderate (7 million)
Government6 Captive Government/Colony
Law9 High Law (no weapons out of home)
Tech Level5 Industrial (mass production)
See also UWP
System Details
Primary F4 V
Worlds 12
Gas Giants 3
Planetoid Belts 2
Cultural Details
Government Captive government
Law Level High
Cultural Extension 7246
Army Size (BEs) 30
Economic Details
Technology Level 5
Economic Extension
753+0
Resources7Few
Labor5Moderate (700 thousand)
Infrastructure3 Very limited
Efficiency+0Average
Importance Extension -2
Resource Units 1
GWP (BCr) 4
World Trade Number 3.5
Trade Volume (MCr/year) 67
Starport Details
Classification Class-D
Port Size 2
Building Capacity (Tons) 4,000
Port employees 5
Port passengers (annual) 200

Obliaaklbel is an agricultural world with an ideal environment for producing food from plants, animals, or other lifeforms. The system has a population between 100,000 and 10 million sophonts. It is a member of Zhodani Consulate in the Etlieejibia' Subsector of Knoellighz Sector and in the Province of Shtochiadr.

Description[edit]

No information yet available.

Obliaaklbel has a solitary primary star.
Obliaaklbel
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F4 V Main Sequence (Dwarf) 1.38 6550 - 6670 3.08729
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0143 0.1457 1.58 - 2.75 1.43 14.3
Orbit #  * 0 4 4 7
Remarks

History and Background[edit]

World Starport[edit]

Obliaaklbel has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.

Linguistic Topography[edit]

World Government[edit]

The Zhodani Consulate maintains itself through a variety of taxes on goods and services. Each council -- planetary or higher -- has the authority to levy a tax on gross income to support services like hospitals, emergency and transport services, or the Tavrchedl'.

World Military[edit]

No information yet available.

World Law[edit]

Three broad categories of crime are recognized by the Zhodani Consulate: inadvertent, incited, and insane. The concept of premeditated crime for personal gain fits under the insane heading.

  • Inadvertent crime is an unintentional violation or infraction of the law, resulting from inattention. For minor cases the usual punishment is a small fine.
  • Incited crime is an infraction of a law brought about by another, often resulting from an overreaction to inadvertent crime or misfortune. The solution is re-education.
  • Insane crime is a general heading for most major crimes against property or individuals.

World Military[edit]

No information yet available.

World Economy[edit]

The currency of the Zhodani Consulate is the Abradlnad.

Trade Data[edit]

No information yet available.

World Culture[edit]

The Zhodani Consulate promotes the belief system of Tavrziansh, Morality's Path.

References and Contributors[edit]

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