Midishmumur (world)

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Midishmumur/Ghap Dall (Arzul 2515)
Classic Era (1116)
C757566-3
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere5 Thin
Hydrographics7 Wet World 70%
Population5 Moderate (100 thousand)
Government6 Captive Government/Colony
Law6 Moderate Law (no firearms except shotguns)
Tech Level3 Pre-Industrial (basic science)
See also UWP
System Details
Primary F4 V
Planetoid Belts 1
Gas Giants 0

Midishmumur is an agricultural, nonindustrial, garden world with a near-ideal, utopian environment conducive to most sophonts.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • Its economy and population are rapidly growing and living conditions are expected to moderately rise in the near future.
  • It is a Non-Aligned world dominated by human sophonts located in the Ghap Dall Subsector of Arzul Sector.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Midishmumur has a solitary primary star.
Midishmumur
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F4 V Main Sequence (Dwarf) 1.38 6550 - 6670 3.08729
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0143 0.1457 1.58 - 2.75 1.43 14.3
Orbit #  * 0 4 4 7
Remarks None

History & Background (Dossier)[edit]

World Starport (St)[edit]

Midishmumur has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Midishmumur has a population of 100,000 sophonts (hundreds of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

World Demographics[edit]

  • Human, 75%
  • Vargr, 20%
  • Other, 5%

World Government (G)[edit]

Midishmumur has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

Governance of this world is from Updashidiram (Arzul 2412).

World Law Level (L)[edit]

Midishmumur has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.

World Technology Level (TL)[edit]

Midishmumur possesses a Technology Level of TL–3.

References[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.