Mbale (world)
| Mbale/Bright Heavens (Crucis Margin 0929) | |||||||||||||||||||||||||
| Classic Era (1116) | D786441-6
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G2 V M1 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Mbale is a pre-agricultural, nonindustrial garden world.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a garden world with a near-ideal, utopian environment conducive to most forms of sophontic life.
- It is a pre-agricultural world with an environment suitable for large scale agricultural and livestock industries that have not yet been widely developed.
- Its economy and population are growing and living conditions are expected to gradually rise barring outside forces.
- It is a member of the Syzlin Republic in the Bright Heavens Subsector of Crucis Margin Sector.
Description (Astrography & Planetology)[edit]
This world is part of what the Syzlin Republic knows as the Home Cluster, containing as it does Syzlin itself.
Stellar Data[edit]
History & Background (Dossier)[edit]
As a member of the Syzlin Republic, this world sends representatives to the central government at Syzlin.
World Starport (St)[edit]
Mbale has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Mbale has a population of 20,000 sophonts (tens of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
World Government (G)[edit]
Mbale is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.
World Military[edit]
The Syzlin Ranger Fleet, based on Ise, defends this and other worlds at the Coreward end of the Home Cluster.
All ground forces, system defense vessels, planetary installations and Jump-capable naval vessels in the Syzlin Republic are under the direct control of the Republican President on Syzlin.
World Law Level (L)[edit]
Mbale has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Body pistols, explosives, and poison gas are typically regulated or prohibited.
World Technology Level (TL)[edit]
Mbale possesses a Technology Level of TL–6.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Early fission power generation, advanced water and wind generation of electricity.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, early ATV's, and dedicated AFV's.
- Water: Amphibious vehicles, improved submersibles, and early SCUBA gear.
- Air: Early jet aircraft and rotorcraft VTOL's.
- Space: Early unmanned rocket delivery systems and early manned orbital rockets.
Planetary Timeline[edit]
- Deep in the Long Night: Syzlin, a subject world of the short-lived Kaiter Hegemony, gains control of a small fleet of starships in a military rebellion. These ships are used to drive Kaiter forces from the local cluster.
- -150: Syzlin begins to expand and takes full control of its cluster as the Syzlin Empire.
- Circa 500: The Empire peaks at 24 systems.
- 778: A rebellion on Osaka triggers the partial collapse of the Syzlin Empire, reducing it to six systems.
- Circa 800: A wave of reform sweeps through the remaining Syzlin Empire systems. A brief but bitter civil war results in a republic replacing the empire.
- Circa 950: The republic, itself expanding, controls 14 systems, some of which joined mostly voluntarily and some of which were conquered.
- 987: Republican forces cross the Pavlet Deep to assault and capture the virtually worthless world of Aldrikin, to interstellar confusion.
References & Contributors (Sources)[edit]
- ↑ "Jump Map API" and map location from Travellermap.com