Marlheim (world)
Marlheim/Ea (Reaver's Deep 1230) | |||||||||||||||||||||||||
Classic Era (1116) | A5759A8-B
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G2 V M9 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 3 |
Marlheim is a high-population, industrial world with a billion or more sophonts in population size.
- As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
- Its economy is rapidly growing and living conditions are expected to rapidly improve barring outside forces.
- This world is also the overall capital of an interstellar government with the massive extra trade and prestige associated with that role.
- It is a member of the Grand Duchy of Marlheim, a human-dominated state located in the Ea Subsector of the Reaver's Deep Sector.
- This world has a Naval Base, usually associated with military starships.
- This world has a Military Base, usually associated with military ground forces.
- It has a colony at Rintarna (Reaver's Deep Drinsaar).
Description (Astrography & Planetology)[edit]
No information yet available.
Binary Solar System
History & Background (Dossier)[edit]
This world is the overall capital of the interstellar government of the Grand Duchy of Marlheim, a tightly controlled and avowedly expansionistic state.
Admiral Katarine Tang, one of the last successful Reaver warlords in Ea Subsector, found the inhabitants of Marlheim worn down by the depredations of the Long Night and all-too-willing to accept the rule of a strong protector. Thus was born the Grand Duchy of Marlheim in -347.
Languages[edit]
- Kdaar
- Platt
Platt -- itself influenced by languages including Trokh -- combined with a form of Reavers Cant to produce Kdaar; the modern version of which, deliberately engineered by the totalitarian government, is Marldaar.
References[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 27. (dot map and name)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11. (dot map)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11, 50. (dot map)
- Paul Sanders, J. Andrew Keith. Reaver's Deep Sector Sourcebook (Cargonaut Press, 1998), 28.
- J. Andrew Keith. Far Traveller 1 (FASA, 1982), 56. (UWP)
- J. Andrew Keith. Escape (Marischal Adventures, 1987), 9. (UWP)
- ↑ "Jump Map API" and map location from Travellermap.com