Library Data:Darrian Subsector
Library Data Milieu 1116 Milieu 1200
| Darrian Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Spinward Marches | |||||
| Capital | Mire (Spinward Marches 0527) | |||||
| Number of Systems | 21 | |||||
| Stellar and Economic data | data page | |||||
| Majority Control | Darrian Confederation - 65% | |||||
| 2nd Control | Non-Aligned - 35% | |||||
Darrian, subsector I of Spinward Marches, contains 29 worlds with an estimated combined population of 15 billion. The population consists of 5 sophont groups including three native sophonts; the Daryen of Darrian, Garoo of Garoo, and the Dphone of Trifuge. The governments in Darrian maintain five Military bases and two Naval bases. The average technology level is 7 (with most between 4 and 11). The highest technology level is 16 at Darrian (Spinward Marches 0627). Darrian contains 41 stars and 296 identified planets; 17 monostellar systems and 12 binary systems. 16 of the 29 systems (55%) have native gas giants.[1]
The Darrian subsector lies entirely beyond Imperial space, with access requiring either passage through the Sword Worlds Confederation (not always possible) or transit via an arm of the Spinward Main and into the subsector from Vilis-Querion or District 268-Five Sisters.[2]
The subsector itself is dominated by a 15-world cluster centering on Ilium and Mire, the original area into which the Darrians expanded when they first discovered interstellar travel. Although many of these worlds were cut off for a long period during the aftermath of the Maghiz, they remained culturally Darrian and were peaceably re-integrated into the Darrian Confederation.[2]
Technically, this cluster lies on the Spinward Main but since access to the rest of the Main requires transiting through the Gram Arm of the Sword Worlds, astrographical convenience is overruled by local politics. Uniqua and Garoo are also on the Spinward Main, although they lie at the extreme outer end, where the main passes out of the Marches and into Foreven to spinward.[2]
Most Imperial citizens know only three facts about the Darrians: They have a high-tech society bordering upon TL–16, they are Imperial allies, and they have a sun-destroying superweapon called the Star Trigger.[3]
- ↑ Information provided to the library by generated data from Traveller Map
- ↑ 2.0 2.1 2.2 Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 80.
- ↑ Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 45.
Other References
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 4-5.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Marc W. Miller, Robert Parker, Nancy Parker, Matt Renner. Darrians (Game Designers Workshop, 1987), 2,17-14,32.
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 36-42.
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .