Kuoeedhuerrgh (world)
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| See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||||||
| Primary | K9 V | ||||||||||||||||||||||||||||
| Worlds | 6 | ||||||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||||||
| Cultural Details | |||||||||||||||||||||||||||||
| Government | Balkanization | ||||||||||||||||||||||||||||
| Law Level | Moderate | ||||||||||||||||||||||||||||
| Cultural Extension | 2243 | ||||||||||||||||||||||||||||
| Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
| Economic Details | |||||||||||||||||||||||||||||
| Technology Level | 7 | ||||||||||||||||||||||||||||
| Economic Extension | 732-1
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| Importance Extension | -2 | ||||||||||||||||||||||||||||
| Resource Units | 1 | ||||||||||||||||||||||||||||
| GWP (BCr) | 0 | ||||||||||||||||||||||||||||
| World Trade Number | 3 | ||||||||||||||||||||||||||||
| Trade Volume (MCr/year) | 10 | ||||||||||||||||||||||||||||
| Starport Details | |||||||||||||||||||||||||||||
| Classification | Class-C | ||||||||||||||||||||||||||||
| Port Size | 2 | ||||||||||||||||||||||||||||
| Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
| Port employees | 0 | ||||||||||||||||||||||||||||
| Port passengers (annual) | 200 | ||||||||||||||||||||||||||||
Kuoeedhuerrgh has both an unbreathably thin atmosphere and a lack of surface water making habitation by sophonts difficult. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. It is a Vargr dominated Non-Aligned world in the Engakhs Subsector of Knoellighz Sector.
- This system hosts a Naval Base for support of military starships.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
History & Background (Dossier)[edit]
Little more than a military installation, Kuoeedhuerrgh features a Downport, a Naval Base, and enough population to welcome the patrolling spaceships and starships of the greater Engakhs Independent Cluster. The original colony failed to maintain unity and Balkanized in all aspects except for its Naval Base, a definable need to maintain operations and keep ships from Khezoeridosai (Knoellighz 1212) arriving in-system. This frontier world is the last system standing before the imposing Crystal Wall of Knoellighz and the newfound Zhodani Consulate worlds just Spinward.
With a low surface gravity and a very thin atmosphere requiring Respirators, spacefaring craft have little weather and gravity to contend with in commuting to the surface of the planet. The Starport is capable of repairs and minimal services but most other needs are addressed by the Naval Base, which caters to the majority military vessels that patrol Kuoeedhuerrgh. A 20% hydrosphere provides enough water for the 10,000 Vargr stationed here as well as fuel for ships. Like on other smaller worlds of the Cluster, Vargr here must train continuously to maintain physical health due to a lack of contra-gravity system support.
Kuoeedhuerrgh's biggest contribution to the Engakhs Independent Cluster is their willingness to accept military space- and starships from Khezoeridsosai to patrol and defend the seven worlds of the jump-1 neighbourhood. Other than Venuerrrroell (Knoellighz 0913), they are the only bulwark against the strange, mind-wizard Humaniti to Spinward. With no Gas Giants and no planetoid belts for Corsairs to hide within, the system's detection satellites are mainly aimed at potential, 100 Diameter incoming jump points. The system is minimally regulated at Law 8 due to its collecting military assets over time.
World Starport (St)[edit]
Kuoeedhuerrgh has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- There is an attached Naval Base.
- Vargr starports reflect the variety of Vargr architecture, with many disparate styles of building, each having their own unique ornamentation and gaudy colour scheme, and all competing for the attention of the onlooker. Emblems for the major shipping lines and port facilities abound.
References & Contributors (Sources)[edit]
This article is incomplete meaning it lacks important features, structure, or content. More work needs to be done to make this a good article. This is step 4. in the article refinement process.
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- MegaTraveller Alien - Vilani & Vargr (dot map provided)
- Author & Contributor: Michael Allyn Davis (generated data and names)
- Author & Contributor: The Pakkrat
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com