Kerrad (world)

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Kerrad/Eal (Harea 1713)
Classic Era (1116)
D334314-8
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size3 Small (4,800 km, 0.24g - 0.34g)
Atmosphere3 Vacuum (very thin)
Hydrographics4 Wet World 40%
Population3 Low (2 thousand)
Government1 Company/Corporation
Law4 Moderate Law (no light assault weapons)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary M2 V
Planetoid Belts 1
Gas Giants 0

Kerrad is a low-population world with a population of less than 10,000 sophonts in size.

  • This world has yet to take off economically or otherwise and the population remains low for reasons largely unknown.
  • This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
  • It is a Non-Aligned world dominated by human sophonts located in the Eal Subsector of Harea Sector.


Astrography and Planetology[edit]

No information yet available.


Monostellar System[edit]

Kerrad Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Kerrad

M2 V

Primary Main Sequence 0.44 3470 - 3560 0.0565
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0021 0.0197 0.25 - 0.48 0.21 2.1
Orbit #  *  * 1 0 4

System data[edit]

Mainworld data[edit]

No information yet available.

Mainworld geography and topography[edit]

No information yet available.

Native lifeforms[edit]

Primitive native life.

History & Background (Dossier)[edit]

No information yet available.

World starport[edit]

Kerrad has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.

World technology level[edit]

Kerrad possesses a Technology Level of TL–8.

  • Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
  • Common Transportation technologies for this TL include:
    • Land: Advanced automobiles.
    • Water: Triphibians and early artificial gills.
    • Air: Improved helicopters and hypersonic jets.
    • Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).

World government[edit]

Kerrad is governed by a Corporate Polity with a single corporation with a typical corporate structure as a government. A company town, or world. The typical corporate run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.

World military[edit]

No information yet available.

World Economy[edit]

  • Resources B (Abundant)
  • Labor 2 (Hundreds)
  • Infrastructure 1 (Extremely limited)
  • Efficiency +2 (Good)

Trade Data[edit]

Importance -3 (Insignificant)

World Demographics[edit]

Population 2,000

World Culture[edit]

  • Homogeneity 1 (Monolithic)
  • Acceptance 1 (Extremely xenophobic)
  • Strangeness 7 (Confusing)
  • Symbols 4 (Somewhat concrete)

Historical data[edit]

No information yet available.

World timeline[edit]

No information yet available.

UWP listing[edit]

No information yet available.

References & Contributors / Sources[edit]

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