Jeldemar (world)
| Jeldemar/Liberty Hall (Beyond 1205) | |||||||||||||||||||||||||
| Classic Era (1116) | E523000-0
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K1 V M4 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Jeldemar is a poor, barren world with no overt population, government, or law level.
- This world could be populated if anyone had an inclination to do so...
- It is a world claimed by the Principality of Bruhkarr in the Liberty Hall Subsector of Beyond Sector.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
History & Background (Dossier)[edit]
The system is unpopulated, but is claimed by the Principality of Bruhkarr.
World Starport[edit]
Jeldemar has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Population (P)[edit]
Jeldemar is a Barren World with no sophont population. It may still possess lifeforms.
World Technology Level (T)[edit]
Jeldemar possesses a Technology Level of TL–0.
- These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
- This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
- Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
- Common Power Generation technologies for this TL include: Bodily muscle.
- Common Transportation technologies for this TL include:
- Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
- Water: Swimming, rafts, and canoes.
- Air: Typically not available unless a bodily ability.
World Government (G)[edit]
Jeldemar has no central government or substantial government apparatus; an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Law (L)[edit]
Jeldemar has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
References & Contributors (Sources)[edit]
This article is incomplete meaning it lacks important features, structure, or content. More work needs to be done to make this a good article. This is step 4. in the article refinement process.
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- Paranoia Press, The Beyond
- Paranoia Press, The Beyond, 1991 online updates by Chuck Kallenbach
- TravellerMap T5SS Data
- Mongoose 2nd: The Spinward Extents
- ↑ "Jump Map API" and map location from Travellermap.com