Ieqrekavl (world)

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Ieqrekavl/Abishiaz (Ziafrplians 1303)
Classic Era (1116)
D694783-5
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere9 Dense (tainted)
Hydrographics4 Wet World 40%
Population7 Moderate (30 million)
Government8 Civil Service Bureaucracy
Law3 Low Law (no automatic weapons)
Tech Level5 Industrial (mass production)
See also UWP
System Details
Primary M1 V M4 V
Planetoid Belts 0
Gas Giants 0

Ieqrekavl is an agricultural world with the potential to become an industrial power.


Description (Astrography & Planetology)[edit]

No information yet available.

Ieqrekavl has two stars in the star system.
Ieqrekavl
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M1 V Main Sequence (Dwarf) 0.5 3620 - 3660 0.08839
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0047 0.0247 0.31 - 0.59 0.47 4.7
Orbit #  *  * 1 1 6
Remarks
Ieqrekavl
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M4 V Main Sequence (Dwarf) 0.23 3110 - 3210 0.00584
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0025 0.0063 0.08 - 0.16 0.25 2.5
Orbit #  *  * 0 0 5
Remarks

System Data[edit]

No information yet available.

World Data[edit]

No information yet available.

World Geography & Topography[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

No information yet available.

World Starport[edit]

Ieqrekavl has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Technology Level[edit]

No information yet available.

World Government[edit]

The Zhodani Consulate maintains itself through a variety of taxes on goods and services. Each council -- planetary or higher -- has the authority to levy a tax on gross income to support services like hospitals, emergency and transport services, or the Tavrchedl'.

World Military[edit]

World Law[edit]

Three broad categories of crime are recognized by the Zhodani Consulate: inadvertent, incited, and insane. The concept of premeditated crime for personal gain fits under the insane heading.

  • Inadvertent crime is an unintentional violation or infraction of the law, resulting from inattention. For minor cases the usual punishment is a small fine.
  • Incited crime is an infraction of a law brought about by another, often resulting from an overreaction to inadvertent crime or misfortune. The solution is re-education.
  • Insane crime is a general heading for most major crimes against property or individuals.

World Economy[edit]

The currency of the Zhodani Consulate is the Abradlnad.

Trade Data[edit]

No information yet available.

World Culture[edit]

The Zhodani Consulate promotes the belief system of Tavrziansh, Morality's Path.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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