Game Mechanic
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A Game Mechanic is a type of imaginary tool used within a RPG to foster good gameplay.
- It's an idea or concept, a specific way of governing imaginary and cooperative storytelling.
Please see the following Traveler RPG Wiki Library Data articles for more information:
Traveller: (Where it all started...)
- Artifacts (Objects)
- Miniatures
- Publications
- Bibliography (books)
- Ludography (games)
- Cryptoludography (lost games)
- Periodicals (magazines, journals, etc.)
- Metastory (Metadata)
- Talents-Personage (Cast)
- Universe Hallmarks (Background)
- Charted Space Articles (overview articles)
- Charted Space Characters (people, personage, & VIP's)
- Master Timeline (periodicized chronology)
- Milieu (chronological setting/s)
- Rules (game)
- Setting (background-setting/s)
- Themes (motifs)
Description (Specifications)[edit]
No information yet available.
Selected Game Mechanics[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
- T5 Core Rules
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science