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|Gaargir/Drexilthar (Reaver's Deep 2322)|
|Classic Era (1115)|
Gaargir is a low-population world with a population of less than 10,000 sophonts in size.
- This world has yet to take off economically or otherwise and the population remains low for reasons largely unknown.
- It is a member of the Third Imperium in the Drexilthar Subsector of Reaver's Deep Sector in the Domain of Ilelish.
- This world has a nearby Imperial Naval Base, capable of handling warships.
- It also contains an Imperial Scout Base, capable of handling IISS starships and personnel.
Description (Astrography & Planetology)
No information yet available.
Primary: Shurrupaan, spectral class K4V. ICN S4K0702K4V. Mass 0.621 standard. Stellar diameter 0.634 standard. Luminosity 0.148 standard.
Planetary System: Six major bodies. One inhabited world (Gaargir, II). Three gas giants, one planetoid belt in system.
II Gaargir: Mean orbital radius, 77.79 million kilometers (0.52 AU). Period, 173.80 days ... No satellites ... Diameter, 6,592 kilometers. Density, 1.02. Mass, 0.128 standard. Mean surface gravity, 0.51 G. Rotation period: 31 hours, 37 minutes, 29 seconds. Axial inclination, 8°5'2.9" Albedo .21 ... Surface atmospheric pressure, 0.8atm; composition, standard oxygen-nitrogen mix, breathable without artificial assistance. Hydrographic percentage, 59%; composition, liquid water and water-ice. Mean surface temperature, 6°C.
History & Background (Dossier)
Remarks: Like most of the Imperial worlds at the edge of the demilitarized zone, Gaargir revolves around the Imperial military presence on the frontier. The world holds a naval base and a Scout service installation and little else. Less than 7,000 people actually live on the planet, all of them military personnel or their dependents - even the customary civilian support colony has not sprung up in the shadow of Gaargir's bases.
This is due to the fact that Gaargir has been closed to colonization for some time. It is known that the world has been used largely as a training ground for Naval and Marine forces - wargames have been regularly held in the system and on the planet. Occasionally, the Imperium has even hired mercenary units to participate as the opposition In these wargames, to give the Imperial forces the toughest possible training. But it is also suspected that the world has been used as a proving ground for secret equipment, vehicles and other new technology and that this is the reason no colonists have been brought in.
There has been some agitation from various sources to have the world, which is a pleasantly Earth-like planet, declared open to colonization. The Navy has, thus far, refused and discourages visits by private starships. The world is not interdicted and the class B starport facilities can be utilized by visiting civilians, but the Navy permits no deviation from established approach plans, restricts orbital paths and times and otherwise limits operations by private craft to ensure greater security. Civilian craft have been shot down for deviating from these procedures; on at least one occasion, it was later determined that the ship in question was in the pay of the Solomani government and had originally come from the Fahlnar subsector on an espionage mission.
References & Contributors (Sources)
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