Fhoztsoagvong (world)
| Fhoztsoagvong/Gaengrerdhoerk (Ktiin'gzat 0510) | |||||||||||||||||||||||||
| Classic Era (1116) | C687677-7
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G6 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Fhoztsoagvong is an agricultural, nonindustrial world still lacking adequate means to expand its economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a Non-Aligned world dominated by Vargr sophonts located in the Gaengrerdhoerk Subsector of Ktiin'gzat Sector.
- This world has a population of Chirpers.
Description (Astrography & Planetology)[edit]
This world is part of the Oloil Cluster.
Stellar Data[edit]
System Data[edit]
No information yet available.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Fhoztsoagvong is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)[edit]
Fhoztsoagvong has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Hydrosphere (H)[edit]
Fhoztsoagvong has 65-75% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
World Starport (St)[edit]
Fhoztsoagvong has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- Vargr starports reflect the variety of Vargr architecture, with many disparate styles of building, each having their own unique ornamentation and gaudy colour scheme, and all competing for the attention of the onlooker. Emblems for the major shipping lines and port facilities abound.
World Population (P)[edit]
Fhoztsoagvong has a population of 9,000,000 sophonts (millions).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
World Demographics[edit]
Of the 9,000,000 registered inhabitants, around 900,000 are Chirpers.
Urbanization[edit]
Vargr cities are lively and chaotic, full of garish colours and loud noises. Streets are packed and buildings press together. Vehicle traffic is fast and chaotic; the accident rate is low only because of superior Vargr reflexes. Zoning codes are rare, and districts jumble together.
World Government (G)[edit]
Fhoztsoagvong has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Law Level (L)[edit]
Fhoztsoagvong has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms, and anything more destructive, are typically regulated or prohibited.
World Technology Level (TL)[edit]
Fhoztsoagvong possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Culture[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Alien Module 2: K'kree (named but no furter data)
- MegaTraveller DGP Alien - Vilani & Vargr (named and dot map provided)
- ↑ "Jump Map API" and map location from Travellermap.com