Ehlekh (world)
Ehlekh/Aihoi (Aktifao 0933) | |||||||||||||||||||||||||
Classic Era (1116) | E200000–0
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M2 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 4 |
Ehlekh is a barren vacuum world with no overt population, government, or law level.
- These worldlets warrant hazardous environment precautions.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death.
- This world could be populated if anyone had an inclination to do so...
- It is an unknown Aslan Hierate world located in the Aihoi Subsector of Aktifao Sector.
Description (Astrography & Planetology)[edit]
No information yet available.
Monostellar System[edit]
Ehlekh Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Ehlekh M2 V
Primary Main Sequence 0.44 3470 - 3560 0.0565 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0021 0.0197 0.25 - 0.48 0.21 2.1 Orbit # * * 1 0 4 Remarks None
System Data[edit]
System:
- 4 Gas Giants
- 0 Planetoid Belts
- 6 Other Worlds
Mainworld Data[edit]
Ehlekh has an Importance rating of -3 (Very unimportant).
- Importance Extension- -3
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes. )
Mainworld Atmosphere[edit]
Ehlekh has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Geography & Topography[edit]
No information yet available
Mainworld Map[edit]
No information yet available
Native Lifeforms[edit]
No information yet available
History & Background (Dossier)[edit]
No information yet available.
Imperial Landed Nobility[edit]
No information yet available
World Starport[edit]
Ehlekh has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Technology Level[edit]
Ehlekh possesses a Technology Level of TL–0.
- These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
- This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
- Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
- Common Power Generation technologies for this TL include: Bodily muscle.
- Common Transportation technologies for this TL include:
- Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
- Water: Swimming, rafts, and canoes.
- Air: Typically not available unless a bodily ability.
World Government[edit]
Ehlekh has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Law Level[edit]
- No prohibition
World Military[edit]
No information yet available
World Economy[edit]
Economics: ( 2 0 0 -5 )
- Resources-2 (Very scarce)
- (Resources are any materials available for processing and exploitation. They include natural resources, minerals, ores, metals, energy sources, biological assets, and any other materials of limited availability.)
- Labor-0 (Unpopulated)
- (Labor is the workforce available for the processing and exploitation of Resources.)
- Infrastructure-0 (Non-existent)
- (Infrastructure is the established technical structures that support exploitation of resources. Infrastructure includes roads, power grids, communications, and factories.)
- Efficiency- -5 (Extremely poor)
- (Efficiency reflects the current economic system, and includes sensible legal procedures, appropriate tariffs, customs promoting a balanced work ethic, rewards for merit, and social structures which match ability and job. Negative Efficiency is worse. Efficiency at -1 or less turn the RUs available negative: the Inefficiencies are so destructive as to make the economy a net drain. Such barriers represent a welfare state; cultural influences which do not value wealth, even physical limitations. On the other hand, since some economies have positive efficiencies: positive multipliers increasing available RU. )
- Economic Extension-3
- (The Economic Extension (Ex) is the strength of a world economy and provides basic insights into the economy’s structure and capabilities.)
- Resource Units- -10
- (The world's budget.)
Trade Data[edit]
- Ba-Barren
- Va-Vacuum World
World Demographics[edit]
- Ehlekh is uninhabited
World Culture[edit]
Culture: [ 0 0 0 0 ]
- Homogeneity-0 (N/A)
- (Homogeneity is a measure of the degree to which members of society hold common beliefs. Members of very homogeneous cultures are in strong agreement on the fundamentals of society (usually basic rights, religion, and methods of interaction). Members of non-homogeneous cultures hold many different beliefs on the fundamentals of society.)
- Acceptance-0 (N/A)
- (Acceptance is the degree of xenophobia ( or xenophilia ) in the culture. High Acceptance is evidenced by friendliness to outsiders and offworlders; Low Acceptance is characterized by fear or rejection of outsiders.)
- Strangeness-0 (N/a)
- (Strangeness is the degree of difference from the norms of interstellar society. High Strangeness is evidenced by unusual or outwardly incomprehensible actions, statements, or responses in the course daily activity. Low Strangeness reflects activities close to interstellar norms.)
- Symbols-0 (N/A)
- (Symbols used by the culture may range from the concrete (idols; totems; statuary) to the abstract (symbolized belief systems; group affiliations).)
World Language/s[edit]
- Ehlekh is uninhabited
Urbanization[edit]
No information yet available
World Infrastructure[edit]
Ehlekh possesses no infrastructure
Historical Data[edit]
No information yet available
World Timeline[edit]
No information yet available
UWP Listing[edit]
E200000–0
- Starport-E (Frontier)
- Size-2 (3,200 km)
- Atmosphere-0 (No atmosphere)
- Hydrosphere-0 (Desert World)
- Population-0 (Unpopulated)
- Government Type-0 (No Government Structure)
- Law Level-0 (No prohibitions)
- Technology Level-0 (Stone Age)
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), TBD. (named but no further data)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (named but no further data)
- Andy Slack, David Thomas, David L. Pulver. Alien Races 2 (Steve Jackson Games, 1999), TBD. (dotmap provided)
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Joshua Bell (Solomani and Aslan Dotmap Reconstruction)
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com